remove special cases
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@@ -307,9 +307,12 @@ void ScreenSelectMusic::Init()
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this->AddChild( &m_sprOptionsMessage );
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m_bgOptionsOut.Load( THEME->GetPathB(m_sName,"options out") );
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// this->AddChild( &m_bgOptionsOut ); // drawn on top
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m_bgOptionsOut.SetDrawOrder( DRAW_ORDER_TRANSITIONS+2 );
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this->AddChild( &m_bgOptionsOut );
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m_bgNoOptionsOut.Load( THEME->GetPathB(m_sName,"no options out") );
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// this->AddChild( &m_bgNoOptionsOut ); // drawn on top
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m_bgOptionsOut.SetDrawOrder( DRAW_ORDER_TRANSITIONS+2 );
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this->AddChild( &m_bgNoOptionsOut );
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m_soundDifficultyEasier.Load( THEME->GetPathS(m_sName,"difficulty easier") );
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m_soundDifficultyHarder.Load( THEME->GetPathS(m_sName,"difficulty harder") );
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@@ -346,8 +349,6 @@ void ScreenSelectMusic::DrawPrimitives()
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DISPLAY->LoadMenuPerspective( FOV, FOV_CENTER_X, FOV_CENTER_Y );
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Screen::DrawPrimitives();
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m_bgOptionsOut.Draw();
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m_bgNoOptionsOut.Draw();
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DISPLAY->CameraPopMatrix();
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}
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@@ -703,8 +704,6 @@ void ScreenSelectMusic::CheckBackgroundRequests()
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void ScreenSelectMusic::Update( float fDeltaTime )
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{
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Screen::Update( fDeltaTime );
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m_bgOptionsOut.Update( fDeltaTime );
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m_bgNoOptionsOut.Update( fDeltaTime );
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CheckBackgroundRequests();
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}
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