"MonkeyKeyboard" is for debugging only; the default input driver should
be "null", or it's very confusing when porting.
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@@ -12,17 +12,15 @@
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#if defined (HAVE_XBOX)
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#if defined (HAVE_XBOX)
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#define DEFAULT_INPUT_DRIVER_LIST "Xbox"
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#define DEFAULT_INPUT_DRIVER_LIST "Xbox"
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#elif defined(HAVE_DIRECTX)
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#elif defined(HAVE_DIRECTX)
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#define DEFAULT_INPUT_DRIVER_LIST "DirectInput,Pump,Para"
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#define DEFAULT_INPUT_DRIVER_LIST "DirectInput,Pump,Para"
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#elif defined(HAVE_X11) // Prefer X11 over SDL
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#elif defined(HAVE_X11) // Prefer X11 over SDL
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#define DEFAULT_INPUT_DRIVER_LIST "X11,Linux_joystick"
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#define DEFAULT_INPUT_DRIVER_LIST "X11,Linux_joystick"
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#elif defined(HAVE_SDL)
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#elif defined(HAVE_SDL)
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#define DEFAULT_INPUT_DRIVER_LIST "SDL"
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#define DEFAULT_INPUT_DRIVER_LIST "SDL"
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#elif defined(LINUX)
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#define DEFAULT_INPUT_DRIVER_LIST "Linux_joystick,Linux_tty"
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#else
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#else
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#if defined(LINUX)
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#define DEFAULT_INPUT_DRIVER_LIST "Null"
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#define DEFAULT_INPUT_DRIVER_LIST "Linux_joystick,Linux_tty"
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#else
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#define DEFAULT_INPUT_DRIVER_LIST "MonkeyKeyboard"
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#endif
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#endif
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#endif
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/* MovieTexture drivers */
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/* MovieTexture drivers */
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