Don't clear the style in the ctor; it's called during an update of some

other screen, and it confuses it.
This commit is contained in:
Glenn Maynard
2003-11-27 05:03:38 +00:00
parent 545ad07f71
commit 834a9cee74
+1 -1
View File
@@ -39,7 +39,7 @@ ScreenEditMenu::ScreenEditMenu( CString sName ) : Screen( sName )
{
LOG->Trace( "ScreenEditMenu::ScreenEditMenu()" );
GAMESTATE->m_CurStyle = STYLE_INVALID;
// GAMESTATE->m_CurStyle = STYLE_INVALID;
m_Selector.SetXY( 0, 0 );
// m_Selector.AllowNewNotes();