Don't clear the style in the ctor; it's called during an update of some
other screen, and it confuses it.
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@@ -39,7 +39,7 @@ ScreenEditMenu::ScreenEditMenu( CString sName ) : Screen( sName )
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{
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LOG->Trace( "ScreenEditMenu::ScreenEditMenu()" );
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GAMESTATE->m_CurStyle = STYLE_INVALID;
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// GAMESTATE->m_CurStyle = STYLE_INVALID;
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m_Selector.SetXY( 0, 0 );
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// m_Selector.AllowNewNotes();
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