From 8305a50acd18d0a62261372176c8c957cf4da22f Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 17 Sep 2002 05:23:59 +0000 Subject: [PATCH] Change ` to Y; ` is a global key. (Actually, so is F5, which is why I used Y instead.) --- stepmania/src/ScreenEdit.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index 0b8769e070..a1758ff2e7 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -105,7 +105,7 @@ const CString MENU_ITEM_TEXT[NUM_MENU_ITEMS] = { "E: Edit description", "A: Edit main title", "U: Edit subtitle", - "`: Edit transliteration", + "Y: Edit transliteration", "I: Toggle assist tick", "B: Add/Edit background change at current beat", "Ins: Insert blank beat and shift down", @@ -971,7 +971,7 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ SCREENMAN->TextEntry( SM_None, "Edit song sub title.\nPress Enter to confirm,\nEscape to cancel.", m_pSong->m_sSubTitle, ChangeSubTitle, NULL ); break; - case DIK_GRAVE: + case DIK_Y: SCREENMAN->TextEntry( SM_None, "Edit song transliteration.\nPress Enter to confirm,\nEscape to cancel.", m_pSong->m_sTransliteration, ChangeTransliteration, NULL); break;