diff --git a/stepmania/src/ScreenPackages.cpp b/stepmania/src/ScreenPackages.cpp index 1fcff3a6b9..9287979a27 100644 --- a/stepmania/src/ScreenPackages.cpp +++ b/stepmania/src/ScreenPackages.cpp @@ -581,26 +581,26 @@ void ScreenPackages::HTTPUpdate() /* If you need a conditional for a large block of code, stick it in * a function and return. */ int Size = 1; - while ( Size > 0 ) + while( Size > 0 ) { char Buffer[1024]; Size = m_wSocket.ReadData( Buffer, 1024 ); m_sBUFFER.append( Buffer, Size ); BytesGot += Size; } - if (!m_bGotHeader) + if( !m_bGotHeader ) { m_sStatus = "Waiting for header."; //We don't know if we are using unix-style or dos-style int HeaderEnd = m_sBUFFER.find("\n\n"); - if ( HeaderEnd < 0 ) + if( HeaderEnd < 0 ) HeaderEnd = m_sBUFFER.find("\r\n\r\n"); - if ( HeaderEnd >= 0 ) + if( HeaderEnd >= 0 ) { int i = m_sBUFFER.find(" "); int j = m_sBUFFER.find(" ",i+1); int k = m_sBUFFER.Find("\n",j+1); - if ( (i<0) || (j<0) || (k<0) ) + if ( i < 0 || j < 0 || k < 0 ) { m_iResponceCode = -100; m_iResponceName = "Malformed responce."; @@ -611,7 +611,7 @@ void ScreenPackages::HTTPUpdate() i = m_sBUFFER.find("Content-Length:"); j = m_sBUFFER.find("\n", i+1 ); - if ( i > 0 ) + if( i > 0 ) m_iTotalBytes = atoi(m_sBUFFER.substr(i+16,j-i).c_str()); else m_iTotalBytes = -1; //We don't know, so go until disconnect @@ -622,7 +622,7 @@ void ScreenPackages::HTTPUpdate() } else { - if ( m_bIsPackage ) + if( m_bIsPackage ) { m_iDownloaded += m_sBUFFER.length(); m_fOutputFile.Write( m_sBUFFER ); @@ -646,18 +646,18 @@ void ScreenPackages::HTTPUpdate() m_bGotHeader=false; m_sStatus = ssprintf( "Done;%dB", int(m_iDownloaded) ); - if ( ( m_iResponceCode < 200 ) || ( m_iResponceCode >= 400 ) ) + if( m_iResponceCode < 200 || m_iResponceCode >= 400 ) { m_sStatus = ssprintf( "%d", m_iResponceCode ) + m_iResponceName; } else { - if ( m_bIsPackage && ( m_iResponceCode < 300 ) ) + if( m_bIsPackage && m_iResponceCode < 300 ) { - m_fOutputFile.Flush( ); - m_fOutputFile.Close( ); - FlushDirCache( ); - RefreshPackages( ); + m_fOutputFile.Flush(); + m_fOutputFile.Close(); + FlushDirCache(); + RefreshPackages(); m_iDownloaded = 0; } else