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@@ -174,6 +174,7 @@ void ScreenJoinMultiplayer::UpdatePlayerStatus( bool bFirstUpdate )
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bool bWasConnected = idsOld == InputDeviceState_Connected;
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// DEBUG
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//InputDevice id = InputMapper::MultiPlayerToInputDevice( p );
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//InputDeviceState idsNew = INPUTMAN->GetInputDeviceState(id);
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InputDeviceState idsNew = InputDeviceState_Connected;
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if( INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD,KEY_RSHIFT)) )
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