Use scale_or_crop_background instead of zoom/stretch/scale.
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@@ -1,3 +1,4 @@
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return LoadActor( "bg.png" ) .. {
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return LoadActor( "bg.png" ) .. {
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InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomtowidth,SCREEN_WIDTH;zoomtoheight,SCREEN_HEIGHT);
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InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
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OnCommand=cmd(scale_or_crop_background);
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}
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}
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