typo
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@@ -755,9 +755,9 @@ bool InputMapper::DeviceToGame( const DeviceInput &DeviceI, GameInput& GameI ) /
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return GameI.controller != GAME_CONTROLLER_INVALID;
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return GameI.controller != GAME_CONTROLLER_INVALID;
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}
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}
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bool InputMapper::GameToDevice( const GameInput &GameI, int iSoltNum, DeviceInput& DeviceI ) // return true if there is a mapping from pad to device
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bool InputMapper::GameToDevice( const GameInput &GameI, int iSlotNum, DeviceInput& DeviceI ) // return true if there is a mapping from pad to device
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{
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{
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DeviceI = m_GItoDI[GameI.controller][GameI.button][iSoltNum];
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DeviceI = m_GItoDI[GameI.controller][GameI.button][iSlotNum];
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return DeviceI.device != DEVICE_NONE;
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return DeviceI.device != DEVICE_NONE;
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}
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}
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