only cache course banners for courses that actually loaded
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@@ -65,13 +65,8 @@ void Course::LoadFromCRSFile( CString sPath )
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GetDirListing( sFName + ".bmp", arrayPossibleBanners, false, true );
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GetDirListing( sFName + ".bmp", arrayPossibleBanners, false, true );
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GetDirListing( sFName + ".gif", arrayPossibleBanners, false, true );
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GetDirListing( sFName + ".gif", arrayPossibleBanners, false, true );
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if( !arrayPossibleBanners.empty() )
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if( !arrayPossibleBanners.empty() )
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{
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m_sBannerPath = arrayPossibleBanners[0];
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m_sBannerPath = arrayPossibleBanners[0];
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/* Cache and load the course banner. */
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BANNERCACHE->CacheBanner( m_sBannerPath );
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}
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AttackArray attacks;
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AttackArray attacks;
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for( unsigned i=0; i<msd.GetNumValues(); i++ )
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for( unsigned i=0; i<msd.GetNumValues(); i++ )
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{
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{
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@@ -260,6 +255,11 @@ void Course::LoadFromCRSFile( CString sPath )
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tsub.Subst( title );
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tsub.Subst( title );
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m_sMainTitle = title.Title;
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m_sMainTitle = title.Title;
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m_sMainTitleTranslit = title.TitleTranslit;
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m_sMainTitleTranslit = title.TitleTranslit;
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/* Cache and load the course banner. Only bother doing this if at least one
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* song was found in the course. */
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if( m_sBannerPath != "" && !m_entries.empty() )
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BANNERCACHE->CacheBanner( m_sBannerPath );
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}
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}
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void Course::RevertFromDisk()
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void Course::RevertFromDisk()
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