Warn on ActorFrame clearzbuffer

This commit is contained in:
Devin J. Pohly
2013-10-20 22:44:33 -04:00
parent 9555ddd82e
commit 824b84655a
+5 -1
View File
@@ -222,7 +222,11 @@ void ActorFrame::BeginDraw()
void ActorFrame::DrawPrimitives()
{
ASSERT_M( !m_bClearZBuffer, "ClearZBuffer not supported on ActorFrames" );
if( m_bClearZBuffer )
{
LOG->Warn( "ClearZBuffer not supported on ActorFrames" );
m_bClearZBuffer = false;
}
// Don't set Actor-defined render states because we won't be drawing
// any geometry that belongs to this object.