Change event mode to a CoinMode (since using COIN_PAY and EventMode at the same time doesn't make sense).
Split ScreenLogo and ScreenTitleMenu. In ScreenTitleMenu, add a different animation if using COIN_HOME (for SMMAX2). Added codes at TitleMenu to change Theme and Announcer.
This commit is contained in:
@@ -246,7 +246,7 @@ void ScreenSelectCourse::Input( const DeviceInput& DeviceI, InputEventType type,
|
||||
if( m_bMadeChoice )
|
||||
return;
|
||||
|
||||
if( CodeDetector::DetectAndAdjustOptions(GameI.controller) )
|
||||
if( CodeDetector::DetectAndAdjustMusicOptions(GameI.controller) )
|
||||
{
|
||||
m_soundOptionsChange.Play();
|
||||
UpdateOptionsDisplays();
|
||||
|
||||
Reference in New Issue
Block a user