remove unused sound

This commit is contained in:
Glenn Maynard
2006-11-21 04:19:19 +00:00
parent 683cd39042
commit 820e56a44f
2 changed files with 0 additions and 5 deletions
-2
View File
@@ -37,8 +37,6 @@ void ScreenTitleMenu::Init()
{ {
ScreenSelectMaster::Init(); ScreenSelectMaster::Init();
m_soundSelectPressed.Load( THEME->GetPathS(m_sName,"select down"), true );
this->SortByDrawOrder(); this->SortByDrawOrder();
SOUND->PlayOnceFromAnnouncer( "title menu game name" ); SOUND->PlayOnceFromAnnouncer( "title menu game name" );
-3
View File
@@ -15,9 +15,6 @@ public:
virtual void Input( const InputEventPlus &input ); virtual void Input( const InputEventPlus &input );
virtual void HandleMessage( const Message &msg ); virtual void HandleMessage( const Message &msg );
protected:
RageSound m_soundSelectPressed;
}; };
#endif #endif