Add the AppHasFocus lua binding.
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@@ -12,6 +12,7 @@ StepMania 5.0 $next | 2011xxxx
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* [ArrowEffects] Fix Expand, and possibly other mods, from breaking if
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* [ArrowEffects] Fix Expand, and possibly other mods, from breaking if
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using a second player. [Wolfman2000]
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using a second player. [Wolfman2000]
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* [ArchHooks] Add the AppHasFocus lua binding. [Wolfman2000]
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2011/10/29
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2011/10/29
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@@ -535,6 +535,9 @@
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<Function name='GetCurrentAnnouncer'/>
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<Function name='GetCurrentAnnouncer'/>
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<Function name='SetCurrentAnnouncer'/>
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<Function name='SetCurrentAnnouncer'/>
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</Class>
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</Class>
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<Class name='ArchHooks'>
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<Function name='AppHasFocus'/>
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</Class>
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<Class base='BitmapText' name='BPMDisplay'>
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<Class base='BitmapText' name='BPMDisplay'>
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<Function name='GetText'/>
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<Function name='GetText'/>
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<Function name='SetFromCourse'/>
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<Function name='SetFromCourse'/>
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@@ -1364,6 +1364,11 @@
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Sets the announcer to <code>sNewAnnouncer</code>.
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Sets the announcer to <code>sNewAnnouncer</code>.
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</Function>
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</Function>
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</Class>
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</Class>
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<Class name='ArchHooks'>
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<Function name='AppHasFocus' return='bool' arguments=''>
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Returns <code>true</code> if the application presently has focus.
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</Function>
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</Class>
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<Class name='Banner'>
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<Class name='Banner'>
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<Function name='GetScrolling' return='bool' arguments=''>
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<Function name='GetScrolling' return='bool' arguments=''>
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Returns <code>true</code> if the Banner is currently scrolling.
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Returns <code>true</code> if the Banner is currently scrolling.
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@@ -55,6 +55,19 @@ ArchHooks *ArchHooks::Create()
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return new ARCH_HOOKS;
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return new ARCH_HOOKS;
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}
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}
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// lua start
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#include "LuaBinding.h"
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class LunaArchHooks: public Luna<ArchHooks>
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{
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public:
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DEFINE_METHOD( AppHasFocus, AppHasFocus() );
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LunaArchHooks()
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{
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ADD_METHOD( AppHasFocus );
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}
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};
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/*
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/*
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* (c) 2003-2004 Glenn Maynard, Chris Danford
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* (c) 2003-2004 Glenn Maynard, Chris Danford
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