split this up
Fix losing keyboard input when changing graphics settings (this happened with the old code, too).
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@@ -123,6 +123,9 @@ void ApplyGraphicOptions()
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PREFSMAN->m_iRefreshRate,
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PREFSMAN->m_bVsync ? "Vsync" : "NoVsync",
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PREFSMAN->m_bAntiAliasing? "AA" : "NoAA" ) );
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/* Give the input handlers a chance to re-open devices as necessary. */
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INPUTMAN->WindowReset();
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}
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void ExitGame()
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