Move Lua Bindings to the end for consistency.
This commit is contained in:
+40
-41
@@ -85,47 +85,7 @@ int CourseEntry::GetNumModChanges() const
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return iNumModChanges;
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}
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// lua start
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#include "LuaBinding.h"
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/** @brief Allow Lua to have access to the CourseEntry. */
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class LunaCourseEntry: public Luna<CourseEntry>
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{
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public:
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static int GetSong( T* p, lua_State *L )
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{
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if( p->songID.ToSong() )
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p->songID.ToSong()->PushSelf(L);
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else
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lua_pushnil(L);
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return 1;
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}
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DEFINE_METHOD( IsSecret, bSecret );
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DEFINE_METHOD( IsFixedSong, IsFixedSong() );
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DEFINE_METHOD( GetGainSeconds, fGainSeconds );
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DEFINE_METHOD( GetGainLives, iGainLives );
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DEFINE_METHOD( GetNormalModifiers, sModifiers );
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// GetTimedModifiers - table
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DEFINE_METHOD( GetNumModChanges, GetNumModChanges() );
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DEFINE_METHOD( GetTextDescription, GetTextDescription() );
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LunaCourseEntry()
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{
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ADD_METHOD( GetSong );
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// sm-ssc additions:
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ADD_METHOD( IsSecret );
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ADD_METHOD( IsFixedSong );
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ADD_METHOD( GetGainSeconds );
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ADD_METHOD( GetGainLives );
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ADD_METHOD( GetNormalModifiers );
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//ADD_METHOD( GetTimedModifiers );
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ADD_METHOD( GetNumModChanges );
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ADD_METHOD( GetTextDescription );
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}
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};
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LUA_REGISTER_CLASS( CourseEntry )
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// lua end
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Course::Course()
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@@ -1042,10 +1002,49 @@ bool Course::Matches( RString sGroup, RString sCourse ) const
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return false;
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}
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// lua start
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#include "LuaBinding.h"
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/** @brief Allow Lua to have access to the CourseEntry. */
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class LunaCourseEntry: public Luna<CourseEntry>
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{
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public:
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static int GetSong( T* p, lua_State *L )
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{
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if( p->songID.ToSong() )
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p->songID.ToSong()->PushSelf(L);
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else
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lua_pushnil(L);
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return 1;
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}
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DEFINE_METHOD( IsSecret, bSecret );
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DEFINE_METHOD( IsFixedSong, IsFixedSong() );
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DEFINE_METHOD( GetGainSeconds, fGainSeconds );
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DEFINE_METHOD( GetGainLives, iGainLives );
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DEFINE_METHOD( GetNormalModifiers, sModifiers );
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// GetTimedModifiers - table
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DEFINE_METHOD( GetNumModChanges, GetNumModChanges() );
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DEFINE_METHOD( GetTextDescription, GetTextDescription() );
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LunaCourseEntry()
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{
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ADD_METHOD( GetSong );
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// sm-ssc additions:
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ADD_METHOD( IsSecret );
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ADD_METHOD( IsFixedSong );
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ADD_METHOD( GetGainSeconds );
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ADD_METHOD( GetGainLives );
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ADD_METHOD( GetNormalModifiers );
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//ADD_METHOD( GetTimedModifiers );
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ADD_METHOD( GetNumModChanges );
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ADD_METHOD( GetTextDescription );
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}
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};
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LUA_REGISTER_CLASS( CourseEntry )
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// Not done with lua yet: still another class.
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/** @brief Allow Lua to have access to the Course. */
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class LunaCourse: public Luna<Course>
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{
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