Clean up the shell shader. Last commit from here.

This commit is contained in:
Colby Klein
2013-04-03 12:28:47 -07:00
parent f14b367346
commit 817ef820ab
2 changed files with 2 additions and 6 deletions
+1 -2
View File
@@ -808,8 +808,6 @@ bool RageDisplay_Legacy::IsZWriteEnabled() const
*/
void
RageDisplay_GLES2::ClearZBuffer()
{
@@ -961,6 +959,7 @@ RageDisplay_GLES2::DrawLineStripInternal( const RageSpriteVertex v[], int iNumVe
// TODO
}
// Is this even used?
void
RageDisplay_GLES2::DrawSymmetricQuadStripInternal( const RageSpriteVertex v[], int iNumVerts )
{