add SortByZ to many screens
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@@ -851,6 +851,8 @@ float ScreenRanking::SetPage( PageToShow pts )
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ASSERT(0);
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ASSERT(0);
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return 0;
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return 0;
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}
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}
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this->SortByZ();
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}
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}
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void ScreenRanking::TweenPageOffScreen()
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void ScreenRanking::TweenPageOffScreen()
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@@ -174,6 +174,8 @@ ScreenSelectCharacter::ScreenSelectCharacter( CString sClassName ) : Screen( sCl
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m_sprIcons[p][i].Command( ICONS_ON_COMMAND(p) );
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m_sprIcons[p][i].Command( ICONS_ON_COMMAND(p) );
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}
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}
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TweenOnScreen();
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TweenOnScreen();
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this->SortByZ();
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}
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}
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@@ -146,6 +146,8 @@ ScreenSelectCourse::ScreenSelectCourse( CString sClassName ) : Screen( sClassNam
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AfterCourseChange();
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AfterCourseChange();
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TweenOnScreen();
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TweenOnScreen();
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this->SortByZ();
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}
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}
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@@ -124,6 +124,8 @@ ScreenSelectDifficulty::ScreenSelectDifficulty( CString sClassName ) : ScreenSel
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this->UpdateSelectableChoices();
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this->UpdateSelectableChoices();
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TweenOnScreen();
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TweenOnScreen();
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this->SortByZ();
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}
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}
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void ScreenSelectDifficulty::Update( float fDelta )
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void ScreenSelectDifficulty::Update( float fDelta )
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@@ -155,6 +155,8 @@ ScreenSelectDifficultyEX::ScreenSelectDifficultyEX( CString sClassName ) : Scree
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TweenOnScreen();
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TweenOnScreen();
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SetAllPlayersSelection( 0, false );
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SetAllPlayersSelection( 0, false );
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this->SortByZ();
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}
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}
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void ScreenSelectDifficultyEX::Update( float fDelta )
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void ScreenSelectDifficultyEX::Update( float fDelta )
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@@ -148,6 +148,8 @@ ScreenSelectGroup::ScreenSelectGroup( CString sClassName ) : Screen( sClassName
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AfterChange();
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AfterChange();
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TweenOnScreen();
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TweenOnScreen();
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m_GroupList.SetSelection(0);
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m_GroupList.SetSelection(0);
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this->SortByZ();
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}
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}
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@@ -335,6 +335,8 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
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AfterMusicChange();
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AfterMusicChange();
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TweenOnScreen();
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TweenOnScreen();
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this->SortByZ();
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}
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}
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@@ -141,6 +141,7 @@ ScreenSelectStyle::ScreenSelectStyle( CString sClassName ) : ScreenSelect( sClas
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SET_XY_AND_ON_COMMAND( m_sprPremium );
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SET_XY_AND_ON_COMMAND( m_sprPremium );
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// let AfterChange tween Picture and Info
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// let AfterChange tween Picture and Info
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this->SortByZ();
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}
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}
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void ScreenSelectStyle::MenuLeft( PlayerNumber pn )
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void ScreenSelectStyle::MenuLeft( PlayerNumber pn )
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@@ -323,6 +323,8 @@ ScreenUnlock::ScreenUnlock( CString sClassName ) : ScreenAttract( sClassName )
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this->ClearMessageQueue( SM_BeginFadingOut ); // ignore ScreenAttract's SecsToShow
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this->ClearMessageQueue( SM_BeginFadingOut ); // ignore ScreenAttract's SecsToShow
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this->PostScreenMessage( SM_BeginFadingOut, TIME_TO_DISPLAY );
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this->PostScreenMessage( SM_BeginFadingOut, TIME_TO_DISPLAY );
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this->SortByZ();
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}
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}
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ScreenUnlock::~ScreenUnlock()
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ScreenUnlock::~ScreenUnlock()
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