Remove SDL main calls
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@@ -65,8 +65,8 @@ LoadingWindow_SDL::LoadingWindow_SDL()
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RageException::Throw( "Couldn't initialize loading window: %s", SDL_GetError() );
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RageException::Throw( "Couldn't initialize loading window: %s", SDL_GetError() );
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#ifdef _XBOX
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#ifdef _XBOX
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SDL_XBOX_SetScreenPosition( 70, 48 ) ;
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//SDL_XBOX_SetScreenPosition( 70, 48 ) ; figure out another way to do this
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SDL_XBOX_SetScreenStretch( -150, -300 ) ;
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//SDL_XBOX_SetScreenStretch( -150, -300 ) ;
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if( FAILED ( XFONT_OpenDefaultFont( &m_pConsoleTTF ) ) )
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if( FAILED ( XFONT_OpenDefaultFont( &m_pConsoleTTF ) ) )
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