[loading window] Theme loading should also list itself in the loading window.
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@@ -1011,7 +1011,7 @@ int main(int argc, char* argv[])
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GAMESTATE = new GameState;
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// This requires PREFSMAN, for PREFSMAN->m_bShowLoadingWindow.
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LoadingWindow *pLoadingWindow = LoadingWindow::Create();
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pLoadingWindow = LoadingWindow::Create();
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if(pLoadingWindow == NULL)
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RageException::Throw("%s", COULDNT_OPEN_LOADING_WINDOW.GetValue().c_str());
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