attempt to fix ShowHoldJudgments
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@@ -181,11 +181,13 @@ function HoldTiming()
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end
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function ShowHoldJudgments()
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return not GAMESTATE:GetCurrentGame():GetName() == "pump"
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local isPump = GAMESTATE:GetCurrentGame():GetName() == "pump"
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return isPump and false or true
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end
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function HoldHeadStep()
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return not GAMESTATE:GetCurrentGame():GetName() == "pump"
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local isPump = GAMESTATE:GetCurrentGame():GetName() == "pump"
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return isPump and false or true
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end
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function InitialHoldLife()
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