F11 works for OS X as well.

This commit is contained in:
Steve Checkoway
2003-08-27 11:47:04 +00:00
parent 68908aa30a
commit 80cdb12c03
-4
View File
@@ -691,13 +691,9 @@ bool HandleGlobalInputs( DeviceInput DeviceI, InputEventType type, GameInput Gam
} }
#endif #endif
#ifndef DARWIN
/* XXX: Er, this doesn't work; Windows traps this key and takes a screenshot /* XXX: Er, this doesn't work; Windows traps this key and takes a screenshot
* into the clipboard. I don't want to disable that, though; it's useful. */ * into the clipboard. I don't want to disable that, though; it's useful. */
if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_F11)) if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_F11))
#else
if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_KP_MULTIPLY))
#endif
{ {
// Save Screenshot. // Save Screenshot.
CString sPath; CString sPath;