diff --git a/stepmania/src/RageInputDevice.cpp b/stepmania/src/RageInputDevice.cpp index ad288d69d7..83e44ca36c 100644 --- a/stepmania/src/RageInputDevice.cpp +++ b/stepmania/src/RageInputDevice.cpp @@ -166,7 +166,7 @@ static LocalizedString BACKSLASH ( "DeviceButton", "Backslash" ); /* Return the name of the button, as it probably appears on the device itself, such as a keycap; * eg. "a". */ -RString DeviceInputToLocalizedAndTranslatedString( DeviceInput di ) +RString DeviceInputToLocalizedString( DeviceInput di ) { switch( di.button ) { diff --git a/stepmania/src/RageInputDevice.h b/stepmania/src/RageInputDevice.h index 4b2f89d567..2e02963b14 100644 --- a/stepmania/src/RageInputDevice.h +++ b/stepmania/src/RageInputDevice.h @@ -339,7 +339,7 @@ public: bool IsJoystick() const { return ::IsJoystick(device); } }; -RString DeviceInputToLocalizedAndTranslatedString( DeviceInput di ); +RString DeviceInputToLocalizedString( DeviceInput di ); #endif /* diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index 70882ffde4..4760bdb8ee 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -3585,9 +3585,9 @@ static RString GetDeviceButtonsLocalized( const vector &veb, const M DeviceInput diPress = editmap.button[*eb][s]; DeviceInput diHold = editmap.hold[*eb][s]; if( diPress.IsValid() ) - vsPress.push_back( DeviceInputToLocalizedAndTranslatedString(diPress) ); + vsPress.push_back( DeviceInputToLocalizedString(diPress) ); if( diHold.IsValid() ) - vsHold.push_back( DeviceInputToLocalizedAndTranslatedString(diHold) ); + vsHold.push_back( DeviceInputToLocalizedString(diHold) ); } }