use untemplated trim*
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@@ -136,8 +136,8 @@ void PlayerOptions::FromString( CString sOptions )
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for( unsigned i=0; i<asBits.size(); i++ )
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{
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CString& sBit = asBits[i];
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sBit.TrimLeft();
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sBit.TrimRight();
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TrimLeft(sBit);
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TrimRight(sBit);
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if( sBit == "0.5x" ) m_fArrowScrollSpeed = 0.5f;
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else if( sBit == "0.75x" ) m_fArrowScrollSpeed = 0.75f;
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