rename: MaxRow -> NumRows

fix some off-by-1 row errors
This commit is contained in:
Chris Danford
2004-09-11 03:50:37 +00:00
parent 75a61de900
commit 809dd7dc27
5 changed files with 41 additions and 41 deletions
+1 -1
View File
@@ -473,7 +473,7 @@ void PlayerMinus::ApplyWaitingTransforms()
float fStartBeat, fEndBeat;
mod.GetAttackBeats( GAMESTATE->m_pCurSong, m_PlayerNumber, fStartBeat, fEndBeat );
fEndBeat = min( fEndBeat, GetMaxBeat() );
fEndBeat = min( fEndBeat, GetNumBeats() );
LOG->Trace( "Applying transform '%s' from %f to %f to '%s'", mod.sModifier.c_str(), fStartBeat, fEndBeat,
GAMESTATE->m_pCurSong->GetTranslitMainTitle().c_str() );