rename: MaxRow -> NumRows
fix some off-by-1 row errors
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@@ -473,7 +473,7 @@ void PlayerMinus::ApplyWaitingTransforms()
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float fStartBeat, fEndBeat;
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mod.GetAttackBeats( GAMESTATE->m_pCurSong, m_PlayerNumber, fStartBeat, fEndBeat );
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fEndBeat = min( fEndBeat, GetMaxBeat() );
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fEndBeat = min( fEndBeat, GetNumBeats() );
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LOG->Trace( "Applying transform '%s' from %f to %f to '%s'", mod.sModifier.c_str(), fStartBeat, fEndBeat,
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GAMESTATE->m_pCurSong->GetTranslitMainTitle().c_str() );
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