API update

This commit is contained in:
Glenn Maynard
2004-01-20 01:00:01 +00:00
parent 7df49d29b6
commit 808b95a1cf
8 changed files with 32 additions and 31 deletions
@@ -78,8 +78,8 @@ bool RageSound_OSS::GetData()
static SoundMixBuffer mix;
mix.SetVolume( SOUNDMAN->GetMixVolume() );
const int play_pos = last_cursor_pos;
const int cur_play_pos = GetPosition( NULL /* doesn't care */);
const int64_t play_pos = last_cursor_pos;
const int64_t cur_play_pos = GetPosition( NULL /* doesn't care */);
for(unsigned i = 0; i < sounds.size(); ++i)
{
@@ -92,11 +92,11 @@ bool RageSound_OSS::GetData()
if( !sounds[i]->start_time.IsZero() )
{
/* If the sound is supposed to start at a time past this buffer, insert silence. */
const int iFramesUntilThisBuffer = play_pos - cur_play_pos;
const int64_t iFramesUntilThisBuffer = play_pos - cur_play_pos;
const float fSecondsBeforeStart = -sounds[i]->start_time.Ago();
const int iFramesBeforeStart = int(fSecondsBeforeStart * samplerate);
const int iSilentFramesInThisBuffer = iFramesBeforeStart-iFramesUntilThisBuffer;
const int iSilentBytesInThisBuffer = clamp( iSilentFramesInThisBuffer * bytes_per_frame, 0, bytes_left );
const int64_t iFramesBeforeStart = int64_t(fSecondsBeforeStart * samplerate);
const int64_t iSilentFramesInThisBuffer = iFramesBeforeStart-iFramesUntilThisBuffer;
const int iSilentBytesInThisBuffer = clamp( int(iSilentFramesInThisBuffer * bytes_per_frame), 0, bytes_left );
memset( buf+bytes_read, 0, iSilentBytesInThisBuffer );
bytes_read += iSilentBytesInThisBuffer;
@@ -180,7 +180,7 @@ void RageSound_OSS::StopMixing(RageSoundBase *snd)
sounds.erase(sounds.begin()+i, sounds.begin()+i+1);
}
int RageSound_OSS::GetPosition(const RageSoundBase *snd) const
int64_t RageSound_OSS::GetPosition(const RageSoundBase *snd) const
{
LockMutex L(SOUNDMAN->lock);