smsvn -> ssc-hg glue: rearrange directory structure
This commit is contained in:
@@ -0,0 +1,639 @@
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#include "global.h"
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// DO NOT USE stdio.h! printf() calls malloc()!
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//#include <stdio.h>
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#include <windows.h>
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#include "arch/Threads/Threads_Win32.h"
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#include "crash.h"
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#include "CrashHandlerInternal.h"
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#include "RageLog.h" /* for RageLog::GetAdditionalLog and Flush */
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#include "RageThreads.h" /* for GetCheckpointLogs */
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#include "PrefsManager.h" /* for g_bAutoRestart */
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#include "RestartProgram.h"
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// WARNING: This is called from crash-time conditions! No malloc() or new!!!
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#define malloc not_allowed_here
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#define new not_allowed_here
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static void SpliceProgramPath(char *buf, int bufsiz, const char *fn) {
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char tbuf[MAX_PATH];
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char *pszFile;
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GetModuleFileName(NULL, tbuf, sizeof tbuf);
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GetFullPathName(tbuf, bufsiz, buf, &pszFile);
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strcpy(pszFile, fn);
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}
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///////////////////////////////////////////////////////////////////////////
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static const struct ExceptionLookup {
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DWORD code;
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const char *name;
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} exceptions[]={
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{ EXCEPTION_ACCESS_VIOLATION, "Access Violation" },
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{ EXCEPTION_BREAKPOINT, "Breakpoint" },
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{ EXCEPTION_FLT_DENORMAL_OPERAND, "FP Denormal Operand" },
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{ EXCEPTION_FLT_DIVIDE_BY_ZERO, "FP Divide-by-Zero" },
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{ EXCEPTION_FLT_INEXACT_RESULT, "FP Inexact Result" },
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{ EXCEPTION_FLT_INVALID_OPERATION, "FP Invalid Operation" },
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{ EXCEPTION_FLT_OVERFLOW, "FP Overflow", },
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{ EXCEPTION_FLT_STACK_CHECK, "FP Stack Check", },
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{ EXCEPTION_FLT_UNDERFLOW, "FP Underflow", },
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{ EXCEPTION_INT_DIVIDE_BY_ZERO, "Integer Divide-by-Zero", },
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{ EXCEPTION_INT_OVERFLOW, "Integer Overflow", },
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{ EXCEPTION_PRIV_INSTRUCTION, "Privileged Instruction", },
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{ EXCEPTION_ILLEGAL_INSTRUCTION, "Illegal instruction" },
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{ EXCEPTION_INVALID_HANDLE, "Invalid handle" },
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{ EXCEPTION_STACK_OVERFLOW, "Stack overflow" },
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{ 0xe06d7363, "Unhandled Microsoft C++ Exception", },
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{ NULL },
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};
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static const char *LookupException( DWORD code )
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{
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for( int i = 0; exceptions[i].code; ++i )
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if( exceptions[i].code == code )
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return exceptions[i].name;
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return NULL;
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}
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static CrashInfo g_CrashInfo;
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static void GetReason( const EXCEPTION_RECORD *pRecord, CrashInfo *crash )
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{
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// fill out bomb reason
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const char *reason = LookupException( pRecord->ExceptionCode );
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if( reason == NULL )
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wsprintf( crash->m_CrashReason, "unknown exception 0x%08lx", pRecord->ExceptionCode );
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else
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strcpy( crash->m_CrashReason, reason );
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}
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static HWND g_hForegroundWnd = NULL;
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void CrashHandler::SetForegroundWindow( HWND hWnd )
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{
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g_hForegroundWnd = hWnd;
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}
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void WriteToChild( HANDLE hPipe, const void *pData, size_t iSize )
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{
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while( iSize )
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{
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DWORD iActual;
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if( !WriteFile(hPipe, pData, iSize, &iActual, NULL) )
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return;
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iSize -= iActual;
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}
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}
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/* Execute the child process. Return a handle to the process, a writable handle
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* to its stdin, and a readable handle to its stdout. */
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bool StartChild( HANDLE &hProcess, HANDLE &hToStdin, HANDLE &hFromStdout )
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{
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char cwd[MAX_PATH];
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SpliceProgramPath( cwd, MAX_PATH, "" );
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STARTUPINFO si;
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ZeroMemory( &si, sizeof(si) );
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si.dwFlags |= STARTF_USESTDHANDLES;
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{
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SECURITY_ATTRIBUTES sa;
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sa.nLength = sizeof(SECURITY_ATTRIBUTES);
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sa.bInheritHandle = true;
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sa.lpSecurityDescriptor = NULL;
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CreatePipe( &si.hStdInput, &hToStdin, &sa, 0 );
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CreatePipe( &hFromStdout, &si.hStdOutput, &sa, 0 );
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SetHandleInformation( hToStdin, HANDLE_FLAG_INHERIT, 0 );
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SetHandleInformation( hFromStdout, HANDLE_FLAG_INHERIT, 0 );
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}
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char szBuf[256] = "";
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GetModuleFileName( NULL, szBuf, MAX_PATH );
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strcat( szBuf, " " );
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strcat( szBuf, CHILD_MAGIC_PARAMETER );
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PROCESS_INFORMATION pi;
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int iRet = CreateProcess(
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NULL, // pointer to name of executable module
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szBuf, // pointer to command line string
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NULL, // process security attributes
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NULL, // thread security attributes
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true, // handle inheritance flag
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0, // creation flags
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NULL, // pointer to new environment block
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cwd, // pointer to current directory name
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&si, // pointer to STARTUPINFO
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&pi // pointer to PROCESS_INFORMATION
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);
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CloseHandle( si.hStdInput );
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CloseHandle( si.hStdOutput );
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if( !iRet )
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{
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CloseHandle( hToStdin );
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CloseHandle( hFromStdout );
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return false;
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}
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hProcess = pi.hProcess;
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return true;
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}
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static const char *CrashGetModuleBaseName(HMODULE hmod, char *pszBaseName)
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{
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char szPath1[MAX_PATH];
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char szPath2[MAX_PATH];
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__try {
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if( !GetModuleFileName(hmod, szPath1, sizeof(szPath1)) )
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return NULL;
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char *pszFile;
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DWORD dw = GetFullPathName( szPath1, sizeof(szPath2), szPath2, &pszFile );
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if( !dw || dw > sizeof(szPath2) )
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return NULL;
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strcpy( pszBaseName, pszFile );
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pszFile = pszBaseName;
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char *period = NULL;
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while( *pszFile++ )
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if( pszFile[-1]=='.' )
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period = pszFile-1;
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if( period )
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*period = 0;
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} __except(1) {
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return NULL;
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}
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return pszBaseName;
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}
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void RunChild()
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{
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HANDLE hProcess, hToStdin, hFromStdout;
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StartChild( hProcess, hToStdin, hFromStdout );
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/* 0. Send a handle of this process to the crash handling process, which it can use to handle symbol lookups. */
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{
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HANDLE hTargetHandle;
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DuplicateHandle(
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GetCurrentProcess(),
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GetCurrentProcess(),
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hProcess,
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&hTargetHandle,
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0,
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false,
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DUPLICATE_SAME_ACCESS
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);
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WriteToChild( hToStdin, &hTargetHandle, sizeof(hTargetHandle) );
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}
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/* 1. Write the CrashData. */
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WriteToChild( hToStdin, &g_CrashInfo, sizeof(g_CrashInfo) );
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/* 2. Write info. */
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const char *p = RageLog::GetInfo();
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int iSize = strlen( p );
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WriteToChild( hToStdin, &iSize, sizeof(iSize) );
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WriteToChild( hToStdin, p, iSize );
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/* 3. Write AdditionalLog. */
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p = RageLog::GetAdditionalLog();
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iSize = strlen( p );
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WriteToChild( hToStdin, &iSize, sizeof(iSize) );
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WriteToChild( hToStdin, p, iSize );
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/* 4. Write RecentLogs. */
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int cnt = 0;
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const char *ps[1024];
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while( cnt < 1024 && (ps[cnt] = RageLog::GetRecentLog( cnt )) != NULL )
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++cnt;
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WriteToChild(hToStdin, &cnt, sizeof(cnt));
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for( int i = 0; i < cnt; ++i )
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{
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iSize = strlen(ps[i])+1;
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WriteToChild( hToStdin, &iSize, sizeof(iSize) );
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WriteToChild( hToStdin, ps[i], iSize );
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}
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/* 5. Write CHECKPOINTs. */
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static char buf[1024*32];
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Checkpoints::GetLogs( buf, sizeof(buf), "$$" );
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iSize = strlen( buf )+1;
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WriteToChild( hToStdin, &iSize, sizeof(iSize) );
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WriteToChild( hToStdin, buf, iSize );
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/* 6. Write the crashed thread's name. */
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p = RageThread::GetCurrentThreadName();
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iSize = strlen( p )+1;
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WriteToChild( hToStdin, &iSize, sizeof(iSize) );
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WriteToChild( hToStdin, p, iSize );
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/* The parent process needs to access this process briefly. When it's done, it'll
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* close the handle. Wait until we see that before exiting. */
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while(1)
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{
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/* Ugly: the new process can't execute GetModuleFileName on this process,
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* since GetModuleFileNameEx might not be available. Run the requests here. */
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HMODULE hMod;
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DWORD iActual;
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if( !ReadFile( hFromStdout, &hMod, sizeof(hMod), &iActual, NULL) )
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break;
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char szName[MAX_PATH];
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if( !CrashGetModuleBaseName(hMod, szName) )
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strcpy( szName, "???" );
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iSize = strlen( szName );
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WriteToChild( hToStdin, &iSize, sizeof(iSize) );
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WriteToChild( hToStdin, szName, iSize );
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}
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}
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static long MainExceptionHandler( EXCEPTION_POINTERS *pExc )
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{
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/* Flush the log it isn't cut off at the end. */
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/* 1. We can't do regular file access in the crash handler.
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* 2. We can't access LOG itself at all, since it may not be set up or the pointer might
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* be munged. We must only ever use the RageLog:: methods that access static data, that
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* we're being very careful to null-terminate as needed.
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*
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* Logs are rarely important, anyway. Only info.txt and crashinfo.txt are needed 99%
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* of the time. */
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// LOG->Flush();
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/* We aren't supposed to receive these exceptions. For example, if you do
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* a floating point divide by zero, you should receive a result of #INF. Only
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* if the floating point exception for _EM_ZERODIVIDE is unmasked does this
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* exception occur, and we never unmask it.
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*
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* However, once in a while some driver or library turns evil and unmasks an
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* exception flag on us. If this happens, re-mask it and continue execution. */
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switch( pExc->ExceptionRecord->ExceptionCode )
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{
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case EXCEPTION_FLT_INVALID_OPERATION:
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case EXCEPTION_FLT_DENORMAL_OPERAND:
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case EXCEPTION_FLT_DIVIDE_BY_ZERO:
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case EXCEPTION_FLT_OVERFLOW:
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case EXCEPTION_FLT_UNDERFLOW:
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case EXCEPTION_FLT_INEXACT_RESULT:
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pExc->ContextRecord->FloatSave.ControlWord |= 0x3F;
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return EXCEPTION_CONTINUE_EXECUTION;
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}
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static int InHere = 0;
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if( InHere > 0 )
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{
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/* If we get here, then we've been called recursively, which means we crashed.
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* If InHere is greater than 1, then we crashed after writing the crash dump;
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* say so. */
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SetUnhandledExceptionFilter(NULL);
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MessageBox( NULL,
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InHere == 1?
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"The error reporting interface has crashed.\n":
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"The error reporting interface has crashed. However, crashinfo.txt was"
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"written successfully to the program directory.\n",
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"Fatal Error", MB_OK );
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#ifdef DEBUG
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DebugBreak();
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#endif
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return EXCEPTION_EXECUTE_HANDLER;
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}
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++InHere;
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/////////////////////////
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RageThread::HaltAllThreads( false );
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if( !g_CrashInfo.m_CrashReason[0] )
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GetReason( pExc->ExceptionRecord, &g_CrashInfo );
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CrashHandler::do_backtrace( g_CrashInfo.m_BacktracePointers, BACKTRACE_MAX_SIZE, GetCurrentProcess(), GetCurrentThread(), pExc->ContextRecord );
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RunChild();
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++InHere;
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if( g_bAutoRestart )
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Win32RestartProgram();
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/* Now things get more risky. If we're fullscreen, the window will obscure the
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* crash dialog. Try to hide the window. Things might blow up here; do this
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* after DoSave, so we always write a crash dump. */
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if( GetWindowThreadProcessId( g_hForegroundWnd, NULL ) == GetCurrentThreadId() )
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{
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/* The thread that crashed was the thread that created the main window. Hide
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* the window. This will also restore the video mode, if necessary. */
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ShowWindow( g_hForegroundWnd, SW_HIDE );
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} else {
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/* A different thread crashed. Simply kill all other windows. We can't safely
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* call ShowWindow; the main thread might be deadlocked. */
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RageThread::HaltAllThreads( true );
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ChangeDisplaySettings( NULL, 0 );
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}
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InHere = false;
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SetUnhandledExceptionFilter( NULL );
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/* Forcibly terminate; if we keep going, we'll try to shut down threads and do other
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* things that may deadlock, which is confusing for users. */
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TerminateProcess( GetCurrentProcess(), 0 );
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return EXCEPTION_EXECUTE_HANDLER;
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}
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long __stdcall CrashHandler::ExceptionHandler( EXCEPTION_POINTERS *pExc )
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{
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/* If the stack overflowed, we have a very limited amount of stack space. Allocate
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* a new stack, and run the exception handler in it, to increase the chances of success. */
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int iSize = 1024*32;
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char *pStack = (char *) VirtualAlloc( NULL, iSize, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE );
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pStack += iSize;
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_asm mov esp, pStack;
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return MainExceptionHandler( pExc );
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}
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//////////////////////////////////////////////////////////////////////////////
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static bool IsValidCall(char *buf, int len)
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{
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// Permissible CALL sequences that we care about:
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//
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// E8 xx xx xx xx CALL near relative
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// FF (group 2) CALL near absolute indirect
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//
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// Minimum sequence is 2 bytes (call eax).
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// Maximum sequence is 7 bytes (call dword ptr [eax+disp32]).
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if (len >= 5 && buf[-5] == '\xe8')
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return true;
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// FF 14 xx CALL [reg32+reg32*scale]
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if (len >= 3 && buf[-3] == '\xff' && buf[-2]=='\x14')
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return true;
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// FF 15 xx xx xx xx CALL disp32
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if (len >= 6 && buf[-6] == '\xff' && buf[-5]=='\x15')
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return true;
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// FF 00-3F(!14/15) CALL [reg32]
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if (len >= 2 && buf[-2] == '\xff' && (unsigned char)buf[-1] < '\x40')
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return true;
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// FF D0-D7 CALL reg32
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if (len >= 2 && buf[-2] == '\xff' && (buf[-1]&0xF8) == '\xd0')
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return true;
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// FF 50-57 xx CALL [reg32+reg32*scale+disp8]
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if (len >= 3 && buf[-3] == '\xff' && (buf[-2]&0xF8) == '\x50')
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return true;
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// FF 90-97 xx xx xx xx xx CALL [reg32+reg32*scale+disp32]
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if (len >= 7 && buf[-7] == '\xff' && (buf[-6]&0xF8) == '\x90')
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return true;
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return false;
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}
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static bool IsExecutableProtection(DWORD dwProtect) {
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MEMORY_BASIC_INFORMATION meminfo;
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// Windows NT/2000 allows Execute permissions, but Win9x seems to
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// rip it off. So we query the permissions on our own code block,
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// and use it to determine if READONLY/READWRITE should be
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// considered 'executable.'
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VirtualQuery(IsExecutableProtection, &meminfo, sizeof meminfo);
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switch((unsigned char)dwProtect) {
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case PAGE_READONLY: // *sigh* Win9x...
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case PAGE_READWRITE: // *sigh*
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return meminfo.Protect==PAGE_READONLY || meminfo.Protect==PAGE_READWRITE;
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case PAGE_EXECUTE:
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case PAGE_EXECUTE_READ:
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case PAGE_EXECUTE_READWRITE:
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case PAGE_EXECUTE_WRITECOPY:
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return true;
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}
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return false;
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}
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static bool PointsToValidCall( unsigned long ptr )
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{
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char buf[7];
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int len = 7;
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memset( buf, 0, sizeof(buf) );
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while(len > 0 && !ReadProcessMemory(GetCurrentProcess(), (void *)(ptr-len), buf+7-len, len, NULL))
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--len;
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return IsValidCall(buf+7, len);
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}
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void CrashHandler::do_backtrace( const void **buf, size_t size,
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HANDLE hProcess, HANDLE hThread, const CONTEXT *pContext )
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||||
{
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||||
const void **pLast = buf + size - 1;
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||||
bool bFirst = true;
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||||
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||||
/* The EIP of the position that crashed is normally on the stack, since the exception
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||||
* handler was called on the same stack. However, once in a while, due to stack corruption,
|
||||
* we might not be able to get any frames from the stack. Pull it out of pContext->Eip,
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||||
* which is always valid, and then discard the first stack frame if it's the same. */
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||||
if( buf+1 != pLast && pContext->Eip != NULL )
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||||
{
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||||
*buf = (void *) pContext->Eip;
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||||
++buf;
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||||
}
|
||||
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||||
// Retrieve stack pointers.
|
||||
const char *pStackBase;
|
||||
{
|
||||
LDT_ENTRY sel;
|
||||
if( !GetThreadSelectorEntry( hThread, pContext->SegFs, &sel ) )
|
||||
{
|
||||
*buf = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
const NT_TIB *tib = (NT_TIB *) ((sel.HighWord.Bits.BaseHi<<24)+(sel.HighWord.Bits.BaseMid<<16)+sel.BaseLow);
|
||||
const NT_TIB *pTib = tib->Self;
|
||||
pStackBase = (char *)pTib->StackBase;
|
||||
}
|
||||
|
||||
// Walk up the stack.
|
||||
const char *lpAddr = (const char *)pContext->Esp;
|
||||
|
||||
const void *data = (void *) pContext->Eip;
|
||||
do {
|
||||
if( buf == pLast )
|
||||
break;
|
||||
|
||||
bool fValid = true;
|
||||
|
||||
/* The first entry is usually EIP. We already logged it; skip it, so we don't always
|
||||
* show the first frame twice. */
|
||||
if( bFirst && data == (void *) pContext->Eip )
|
||||
fValid = false;
|
||||
bFirst = false;
|
||||
|
||||
{
|
||||
MEMORY_BASIC_INFORMATION meminfo;
|
||||
|
||||
VirtualQuery((void *)data, &meminfo, sizeof meminfo);
|
||||
|
||||
if (!IsExecutableProtection(meminfo.Protect) || meminfo.State!=MEM_COMMIT)
|
||||
fValid = false;
|
||||
|
||||
if ( data != (void *) pContext->Eip && !PointsToValidCall((unsigned long)data) )
|
||||
fValid = false;
|
||||
}
|
||||
|
||||
if( fValid )
|
||||
{
|
||||
*buf = data;
|
||||
++buf;
|
||||
}
|
||||
|
||||
if (lpAddr >= pStackBase)
|
||||
break;
|
||||
|
||||
lpAddr += 4;
|
||||
} while( ReadProcessMemory(hProcess, lpAddr-4, &data, 4, NULL));
|
||||
|
||||
*buf = NULL;
|
||||
}
|
||||
|
||||
/* Trigger the crash handler. This works even in the debugger. */
|
||||
static void NORETURN debug_crash()
|
||||
{
|
||||
__try {
|
||||
__asm xor ebx,ebx
|
||||
__asm mov eax,dword ptr [ebx]
|
||||
// __asm mov dword ptr [ebx],eax
|
||||
// __asm lock add dword ptr cs:[00000000h], 12345678h
|
||||
} __except( CrashHandler::ExceptionHandler((EXCEPTION_POINTERS*)_exception_info()) ) {
|
||||
}
|
||||
}
|
||||
|
||||
/* Get a stack trace of the current thread and the specified thread. If
|
||||
* iID == GetInvalidThreadId(), then output a stack trace for every thread. */
|
||||
void CrashHandler::ForceDeadlock( RString reason, uint64_t iID )
|
||||
{
|
||||
strncpy( g_CrashInfo.m_CrashReason, reason, sizeof(g_CrashInfo.m_CrashReason) );
|
||||
g_CrashInfo.m_CrashReason[ sizeof(g_CrashInfo.m_CrashReason)-1 ] = 0;
|
||||
|
||||
/* Suspend the other thread we're going to backtrace. (We need to at least suspend
|
||||
* hThread, for GetThreadContext to work.) */
|
||||
RageThread::HaltAllThreads( false );
|
||||
|
||||
if( iID == GetInvalidThreadId() )
|
||||
{
|
||||
/* Backtrace all threads. */
|
||||
int iCnt = 0;
|
||||
for( int i = 0; RageThread::EnumThreadIDs(i, iID); ++i )
|
||||
{
|
||||
if( iID == GetInvalidThreadId() )
|
||||
continue;
|
||||
|
||||
if( iID == GetCurrentThreadId() )
|
||||
continue;
|
||||
|
||||
const HANDLE hThread = Win32ThreadIdToHandle( iID );
|
||||
|
||||
CONTEXT context;
|
||||
context.ContextFlags = CONTEXT_FULL;
|
||||
if( !GetThreadContext( hThread, &context ) )
|
||||
wsprintf( g_CrashInfo.m_CrashReason + strlen(g_CrashInfo.m_CrashReason),
|
||||
"; GetThreadContext(%x) failed", (int) hThread );
|
||||
else
|
||||
{
|
||||
static const void *BacktracePointers[BACKTRACE_MAX_SIZE];
|
||||
do_backtrace( g_CrashInfo.m_AlternateThreadBacktrace[iCnt], BACKTRACE_MAX_SIZE, GetCurrentProcess(), hThread, &context );
|
||||
|
||||
const char *pName = RageThread::GetThreadNameByID( iID );
|
||||
strncpy( g_CrashInfo.m_AlternateThreadName[iCnt], pName? pName:"???", sizeof(g_CrashInfo.m_AlternateThreadName[iCnt])-1 );
|
||||
|
||||
++iCnt;
|
||||
}
|
||||
|
||||
if( iCnt == CrashInfo::MAX_BACKTRACE_THREADS )
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
const HANDLE hThread = Win32ThreadIdToHandle( iID );
|
||||
|
||||
CONTEXT context;
|
||||
context.ContextFlags = CONTEXT_FULL;
|
||||
if( !GetThreadContext( hThread, &context ) )
|
||||
strcat( g_CrashInfo.m_CrashReason, "(GetThreadContext failed)" );
|
||||
else
|
||||
{
|
||||
static const void *BacktracePointers[BACKTRACE_MAX_SIZE];
|
||||
do_backtrace( g_CrashInfo.m_AlternateThreadBacktrace[0], BACKTRACE_MAX_SIZE, GetCurrentProcess(), hThread, &context );
|
||||
|
||||
const char *pName = RageThread::GetThreadNameByID( iID );
|
||||
strncpy( g_CrashInfo.m_AlternateThreadName[0], pName? pName:"???", sizeof(g_CrashInfo.m_AlternateThreadName[0])-1 );
|
||||
}
|
||||
}
|
||||
|
||||
debug_crash();
|
||||
}
|
||||
|
||||
void CrashHandler::ForceCrash( const char *reason )
|
||||
{
|
||||
strncpy( g_CrashInfo.m_CrashReason, reason, sizeof(g_CrashInfo.m_CrashReason) );
|
||||
g_CrashInfo.m_CrashReason[ sizeof(g_CrashInfo.m_CrashReason)-1 ] = 0;
|
||||
|
||||
debug_crash();
|
||||
}
|
||||
|
||||
/*
|
||||
* (c) 1998-2001 Avery Lee
|
||||
* (c) 2003-2004 Glenn Maynard
|
||||
* All rights reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
|
||||
* whom the Software is furnished to do so, provided that the above
|
||||
* copyright notice(s) and this permission notice appear in all copies of
|
||||
* the Software and that both the above copyright notice(s) and this
|
||||
* permission notice appear in supporting documentation.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
* PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
Reference in New Issue
Block a user