smsvn -> ssc-hg glue: rearrange directory structure
This commit is contained in:
@@ -0,0 +1,519 @@
|
||||
#include "global.h"
|
||||
|
||||
#include "ScreenOptionsEditCourse.h"
|
||||
#include "ScreenMiniMenu.h"
|
||||
#include "SongUtil.h"
|
||||
#include "SongManager.h"
|
||||
#include "OptionRowHandler.h"
|
||||
#include "Song.h"
|
||||
#include "GameState.h"
|
||||
#include "ScreenPrompt.h"
|
||||
#include "LocalizedString.h"
|
||||
#include "CourseUtil.h"
|
||||
#include "Song.h"
|
||||
#include "Style.h"
|
||||
#include "Steps.h"
|
||||
|
||||
|
||||
static void GetStepsForSong( Song *pSong, vector<Steps*> &vpStepsOut )
|
||||
{
|
||||
SongUtil::GetSteps( pSong, vpStepsOut, GAMESTATE->GetCurrentStyle()->m_StepsType );
|
||||
StepsUtil::RemoveLockedSteps( pSong, vpStepsOut );
|
||||
StepsUtil::SortNotesArrayByDifficulty( vpStepsOut );
|
||||
}
|
||||
|
||||
// XXX: very similar to OptionRowHandlerSteps
|
||||
class OptionRowHandlerSteps : public OptionRowHandler
|
||||
{
|
||||
public:
|
||||
void Load( int iEntryIndex )
|
||||
{
|
||||
m_iEntryIndex = iEntryIndex;
|
||||
}
|
||||
virtual ReloadChanged Reload()
|
||||
{
|
||||
m_Def.m_vsChoices.clear();
|
||||
m_vpSteps.clear();
|
||||
|
||||
Song *pSong = GAMESTATE->m_pCurSong;
|
||||
if( pSong ) // playing a song
|
||||
{
|
||||
GetStepsForSong( pSong, m_vpSteps );
|
||||
FOREACH_CONST( Steps*, m_vpSteps, steps )
|
||||
{
|
||||
RString s;
|
||||
if( (*steps)->GetDifficulty() == Difficulty_Edit )
|
||||
s = (*steps)->GetDescription();
|
||||
else
|
||||
s = CustomDifficultyToLocalizedString( StepsToCustomDifficulty(*steps) );
|
||||
s += ssprintf( " %d", (*steps)->GetMeter() );
|
||||
m_Def.m_vsChoices.push_back( s );
|
||||
}
|
||||
m_Def.m_vEnabledForPlayers.clear();
|
||||
m_Def.m_vEnabledForPlayers.insert( PLAYER_1 );
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Def.m_vsChoices.push_back( "n/a" );
|
||||
m_vpSteps.push_back( NULL );
|
||||
m_Def.m_vEnabledForPlayers.clear();
|
||||
}
|
||||
|
||||
|
||||
return RELOAD_CHANGED_ALL;
|
||||
}
|
||||
virtual void ImportOption( OptionRow *pRow, const vector<PlayerNumber> &vpns, vector<bool> vbSelectedOut[NUM_PLAYERS] ) const
|
||||
{
|
||||
Trail *pTrail = GAMESTATE->m_pCurTrail[PLAYER_1];
|
||||
Steps *pSteps;
|
||||
if( pTrail )
|
||||
{
|
||||
if( m_iEntryIndex < (int)pTrail->m_vEntries.size() )
|
||||
pSteps = pTrail->m_vEntries[ m_iEntryIndex ].pSteps;
|
||||
}
|
||||
|
||||
vector<Steps*>::const_iterator iter = find( m_vpSteps.begin(), m_vpSteps.end(), pSteps );
|
||||
if( iter == m_vpSteps.end() )
|
||||
{
|
||||
pRow->SetOneSharedSelection( 0 );
|
||||
}
|
||||
else
|
||||
{
|
||||
int index = iter - m_vpSteps.begin();
|
||||
pRow->SetOneSharedSelection( index );
|
||||
}
|
||||
|
||||
}
|
||||
virtual int ExportOption( const vector<PlayerNumber> &vpns, const vector<bool> vbSelected[NUM_PLAYERS] ) const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
Steps *GetSteps( int iStepsIndex ) const
|
||||
{
|
||||
return m_vpSteps[iStepsIndex];
|
||||
}
|
||||
|
||||
protected:
|
||||
int m_iEntryIndex;
|
||||
vector<Steps*> m_vpSteps;
|
||||
};
|
||||
|
||||
|
||||
|
||||
const int NUM_SONG_ROWS = 20;
|
||||
|
||||
REGISTER_SCREEN_CLASS( ScreenOptionsEditCourse );
|
||||
|
||||
enum EditCourseRow
|
||||
{
|
||||
EditCourseRow_Minutes,
|
||||
NUM_EditCourseRow
|
||||
};
|
||||
|
||||
enum RowType
|
||||
{
|
||||
RowType_Song,
|
||||
RowType_Steps,
|
||||
NUM_RowType,
|
||||
RowType_Invalid,
|
||||
};
|
||||
static int RowToEntryIndex( int iRow )
|
||||
{
|
||||
if( iRow < NUM_EditCourseRow )
|
||||
return -1;
|
||||
|
||||
return (iRow-NUM_EditCourseRow)/NUM_RowType;
|
||||
}
|
||||
static RowType RowToRowType( int iRow )
|
||||
{
|
||||
if( iRow < NUM_EditCourseRow )
|
||||
return RowType_Invalid;
|
||||
return (RowType)((iRow-NUM_EditCourseRow) % NUM_RowType);
|
||||
}
|
||||
static int EntryIndexAndRowTypeToRow( int iEntryIndex, RowType rowType )
|
||||
{
|
||||
return NUM_EditCourseRow + iEntryIndex*NUM_RowType + rowType;
|
||||
}
|
||||
|
||||
void ScreenOptionsEditCourse::Init()
|
||||
{
|
||||
ScreenOptions::Init();
|
||||
|
||||
SongCriteria sc;
|
||||
sc.m_Selectable = SongCriteria::Selectable_Yes;
|
||||
sc.m_Tutorial = SongCriteria::Tutorial_No;
|
||||
sc.m_Locked = SongCriteria::Locked_Unlocked;
|
||||
|
||||
SongUtil::FilterSongs( sc, SONGMAN->GetAllSongs(), m_vpSongs );
|
||||
|
||||
SongUtil::SortSongPointerArrayByTitle( m_vpSongs );
|
||||
}
|
||||
|
||||
const MenuRowDef g_MenuRows[] =
|
||||
{
|
||||
MenuRowDef( -1, "Max Minutes", true, EditMode_Practice, true, false, 0, NULL ),
|
||||
};
|
||||
|
||||
static LocalizedString EMPTY ("ScreenOptionsEditCourse","-Empty-");
|
||||
static LocalizedString SONG ("ScreenOptionsEditCourse","Song");
|
||||
static LocalizedString STEPS ("ScreenOptionsEditCourse","Steps");
|
||||
static LocalizedString MINUTES ("ScreenOptionsEditCourse","minutes");
|
||||
|
||||
static RString MakeMinutesString( int mins )
|
||||
{
|
||||
if( mins == 0 )
|
||||
return "No Cut-off";
|
||||
return ssprintf( "%d", mins ) + " " + MINUTES.GetValue();
|
||||
}
|
||||
|
||||
void ScreenOptionsEditCourse::BeginScreen()
|
||||
{
|
||||
vector<OptionRowHandler*> vHands;
|
||||
|
||||
FOREACH_ENUM( EditCourseRow, rowIndex )
|
||||
{
|
||||
const MenuRowDef &mr = g_MenuRows[rowIndex];
|
||||
OptionRowHandler *pHand = OptionRowHandlerUtil::MakeSimple( mr );
|
||||
|
||||
pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
|
||||
pHand->m_Def.m_vsChoices.clear();
|
||||
|
||||
switch( rowIndex )
|
||||
{
|
||||
DEFAULT_FAIL(rowIndex);
|
||||
case EditCourseRow_Minutes:
|
||||
pHand->m_Def.m_vsChoices.push_back( MakeMinutesString(0) );
|
||||
for( int i=EditCourseUtil::MIN_WORKOUT_MINUTES; i<=20; i+=2 )
|
||||
pHand->m_Def.m_vsChoices.push_back( MakeMinutesString(i) );
|
||||
for( int i=20; i<=EditCourseUtil::MAX_WORKOUT_MINUTES; i+=5 )
|
||||
pHand->m_Def.m_vsChoices.push_back( MakeMinutesString(i) );
|
||||
break;
|
||||
}
|
||||
|
||||
pHand->m_Def.m_bExportOnChange = true;
|
||||
vHands.push_back( pHand );
|
||||
}
|
||||
|
||||
|
||||
|
||||
for( int i=0; i<NUM_SONG_ROWS; i++ )
|
||||
{
|
||||
{
|
||||
MenuRowDef mrd = MenuRowDef( -1, "---", true, EditMode_Practice, true, false, 0, EMPTY.GetValue() );
|
||||
FOREACH_CONST( Song*, m_vpSongs, s )
|
||||
mrd.choices.push_back( (*s)->GetDisplayFullTitle() );
|
||||
mrd.sName = ssprintf(SONG.GetValue() + " %d",i+1);
|
||||
OptionRowHandler *pHand = OptionRowHandlerUtil::MakeSimple( mrd );
|
||||
pHand->m_Def.m_bAllowThemeTitle = false; // already themed
|
||||
pHand->m_Def.m_sExplanationName = "Choose Song";
|
||||
pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
|
||||
pHand->m_Def.m_bExportOnChange = true;
|
||||
vHands.push_back( pHand );
|
||||
}
|
||||
|
||||
{
|
||||
OptionRowHandlerSteps *pHand = new OptionRowHandlerSteps;
|
||||
pHand->Load( i );
|
||||
pHand->m_Def.m_vsChoices.push_back( "n/a" );
|
||||
pHand->m_Def.m_sName = ssprintf(STEPS.GetValue() + " %d",i+1);
|
||||
pHand->m_Def.m_bAllowThemeTitle = false; // already themed
|
||||
pHand->m_Def.m_bAllowThemeItems = false; // already themed
|
||||
pHand->m_Def.m_sExplanationName = "Choose Steps";
|
||||
pHand->m_Def.m_bOneChoiceForAllPlayers = true;
|
||||
pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
|
||||
pHand->m_Def.m_bExportOnChange = true;
|
||||
vHands.push_back( pHand );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
ScreenOptions::InitMenu( vHands );
|
||||
|
||||
ScreenOptions::BeginScreen();
|
||||
|
||||
|
||||
for( int i=0; i<(int)m_pRows.size(); i++ )
|
||||
{
|
||||
OptionRow *pRow = m_pRows[i];
|
||||
m_iCurrentRow[PLAYER_1] = i;
|
||||
this->SetCurrentSong();
|
||||
pRow->Reload();
|
||||
}
|
||||
m_iCurrentRow[PLAYER_1] = 0;
|
||||
|
||||
this->SetCurrentSong();
|
||||
|
||||
//this->AfterChangeRow( PLAYER_1 );
|
||||
}
|
||||
|
||||
ScreenOptionsEditCourse::~ScreenOptionsEditCourse()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void ScreenOptionsEditCourse::ImportOptions( int iRow, const vector<PlayerNumber> &vpns )
|
||||
{
|
||||
OptionRow &row = *m_pRows[iRow];
|
||||
if( row.GetRowType() == OptionRow::RowType_Exit )
|
||||
return;
|
||||
|
||||
switch( iRow )
|
||||
{
|
||||
case EditCourseRow_Minutes:
|
||||
row.SetOneSharedSelection( 0 );
|
||||
row.SetOneSharedSelectionIfPresent( MakeMinutesString(GAMESTATE->m_pCurCourse->m_fGoalSeconds/60) );
|
||||
break;
|
||||
default:
|
||||
{
|
||||
int iEntryIndex = RowToEntryIndex( iRow );
|
||||
RowType rowType = RowToRowType( iRow );
|
||||
|
||||
switch( rowType )
|
||||
{
|
||||
DEFAULT_FAIL( rowType );
|
||||
case RowType_Song:
|
||||
{
|
||||
Song *pSong = NULL;
|
||||
if( iEntryIndex < (int)GAMESTATE->m_pCurCourse->m_vEntries.size() )
|
||||
pSong = GAMESTATE->m_pCurCourse->m_vEntries[iEntryIndex].songID.ToSong();
|
||||
|
||||
vector<Song*>::iterator iter = find( m_vpSongs.begin(), m_vpSongs.end(), pSong );
|
||||
if( iter == m_vpSongs.end() )
|
||||
row.SetOneSharedSelection( 0 );
|
||||
else
|
||||
row.SetOneSharedSelection( 1 + iter - m_vpSongs.begin() );
|
||||
}
|
||||
break;
|
||||
case RowType_Steps:
|
||||
// the OptionRowHandler does its own importing
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ScreenOptionsEditCourse::ExportOptions( int iRow, const vector<PlayerNumber> &vpns )
|
||||
{
|
||||
FOREACH_ENUM( EditCourseRow, i )
|
||||
{
|
||||
OptionRow &row = *m_pRows[i];
|
||||
int iIndex = row.GetOneSharedSelection( true );
|
||||
RString sValue;
|
||||
if( iIndex >= 0 )
|
||||
sValue = row.GetRowDef().m_vsChoices[ iIndex ];
|
||||
|
||||
switch( i )
|
||||
{
|
||||
DEFAULT_FAIL(i);
|
||||
case EditCourseRow_Minutes:
|
||||
GAMESTATE->m_pCurCourse->m_fGoalSeconds = 0;
|
||||
int mins;
|
||||
if( sscanf( sValue, "%d", &mins ) == 1 )
|
||||
GAMESTATE->m_pCurCourse->m_fGoalSeconds = mins * 60;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
GAMESTATE->m_pCurCourse->m_vEntries.clear();
|
||||
|
||||
for( int i=NUM_EditCourseRow; i<(int)m_pRows.size(); i++ )
|
||||
{
|
||||
OptionRow &row = *m_pRows[i];
|
||||
if( row.GetRowType() == OptionRow::RowType_Exit )
|
||||
continue;
|
||||
|
||||
RowType rowType = RowToRowType( i );
|
||||
int iEntryIndex = RowToEntryIndex( i );
|
||||
|
||||
switch( rowType )
|
||||
{
|
||||
case RowType_Song:
|
||||
{
|
||||
Song *pSong = this->GetSongForEntry( iEntryIndex );
|
||||
if( pSong )
|
||||
{
|
||||
Steps *pSteps = this->GetStepsForEntry( iEntryIndex );
|
||||
ASSERT( pSteps );
|
||||
CourseEntry ce;
|
||||
ce.songID.FromSong( pSong );
|
||||
ce.stepsCriteria.m_difficulty = pSteps->GetDifficulty();
|
||||
GAMESTATE->m_pCurCourse->m_vEntries.push_back( ce );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case RowType_Steps:
|
||||
// push each CourseEntry when we handle each RowType_Song above
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
EditCourseUtil::UpdateAndSetTrail();
|
||||
}
|
||||
|
||||
void ScreenOptionsEditCourse::GoToNextScreen()
|
||||
{
|
||||
}
|
||||
|
||||
void ScreenOptionsEditCourse::GoToPrevScreen()
|
||||
{
|
||||
}
|
||||
|
||||
void ScreenOptionsEditCourse::HandleScreenMessage( const ScreenMessage SM )
|
||||
{
|
||||
if( SM == SM_ExportOptions )
|
||||
{
|
||||
//g_Workout.m_vpSongs.clear();
|
||||
}
|
||||
|
||||
ScreenOptions::HandleScreenMessage( SM );
|
||||
}
|
||||
|
||||
void ScreenOptionsEditCourse::SetCurrentSong()
|
||||
{
|
||||
int iRow = m_iCurrentRow[PLAYER_1];
|
||||
OptionRow &row = *m_pRows[iRow];
|
||||
|
||||
if( row.GetRowType() == OptionRow::RowType_Exit )
|
||||
{
|
||||
GAMESTATE->m_pCurSong.Set( NULL );
|
||||
GAMESTATE->m_pCurSteps[PLAYER_1].Set( NULL );
|
||||
}
|
||||
else
|
||||
{
|
||||
int iRow = m_iCurrentRow[PLAYER_1];
|
||||
int iEntryIndex = RowToEntryIndex( iRow );
|
||||
Song *pSong = NULL;
|
||||
if( iEntryIndex != -1 )
|
||||
{
|
||||
int iCurrentSongRow = EntryIndexAndRowTypeToRow(iEntryIndex,RowType_Song);
|
||||
OptionRow &row = *m_pRows[ iCurrentSongRow ];
|
||||
int index = row.GetOneSelection(PLAYER_1);
|
||||
if( index != 0 )
|
||||
pSong = m_vpSongs[ index - 1 ];
|
||||
}
|
||||
GAMESTATE->m_pCurSong.Set( pSong );
|
||||
}
|
||||
}
|
||||
|
||||
void ScreenOptionsEditCourse::SetCurrentSteps()
|
||||
{
|
||||
Song *pSong = GAMESTATE->m_pCurSong;
|
||||
if( pSong )
|
||||
{
|
||||
int iRow = m_iCurrentRow[PLAYER_1];
|
||||
int iEntryIndex = RowToEntryIndex( iRow );
|
||||
OptionRow &row = *m_pRows[ EntryIndexAndRowTypeToRow(iEntryIndex, RowType_Steps) ];
|
||||
int iStepsIndex = row.GetOneSharedSelection();
|
||||
const OptionRowHandlerSteps *pHand = dynamic_cast<const OptionRowHandlerSteps *>( row.GetHandler() );
|
||||
ASSERT( pHand );
|
||||
Steps *pSteps = pHand->GetSteps( iStepsIndex );
|
||||
GAMESTATE->m_pCurSteps[PLAYER_1].Set( pSteps );
|
||||
}
|
||||
else
|
||||
{
|
||||
GAMESTATE->m_pCurSteps[PLAYER_1].Set( NULL );
|
||||
}
|
||||
}
|
||||
|
||||
Song *ScreenOptionsEditCourse::GetSongForEntry( int iEntryIndex )
|
||||
{
|
||||
int iRow = EntryIndexAndRowTypeToRow( iEntryIndex, RowType_Song );
|
||||
OptionRow &row = *m_pRows[iRow];
|
||||
|
||||
int index = row.GetOneSharedSelection();
|
||||
if( index == 0 )
|
||||
return NULL;
|
||||
return m_vpSongs[ index - 1 ];
|
||||
}
|
||||
|
||||
Steps *ScreenOptionsEditCourse::GetStepsForEntry( int iEntryIndex )
|
||||
{
|
||||
int iRow = EntryIndexAndRowTypeToRow( iEntryIndex, RowType_Steps );
|
||||
OptionRow &row = *m_pRows[iRow];
|
||||
int index = row.GetOneSharedSelection();
|
||||
Song *pSong = GetSongForEntry( iEntryIndex );
|
||||
vector<Steps*> vpSteps;
|
||||
GetStepsForSong( pSong, vpSteps );
|
||||
return vpSteps[index];
|
||||
}
|
||||
|
||||
void ScreenOptionsEditCourse::AfterChangeRow( PlayerNumber pn )
|
||||
{
|
||||
ScreenOptions::AfterChangeRow( pn );
|
||||
|
||||
SetCurrentSong();
|
||||
SetCurrentSteps();
|
||||
}
|
||||
|
||||
void ScreenOptionsEditCourse::AfterChangeValueInRow( int iRow, PlayerNumber pn )
|
||||
{
|
||||
ScreenOptions::AfterChangeValueInRow( iRow, pn );
|
||||
|
||||
int iEntryIndex = RowToEntryIndex( iRow );
|
||||
RowType rowType = RowToRowType( iRow );
|
||||
switch( rowType )
|
||||
{
|
||||
case RowType_Song:
|
||||
{
|
||||
SetCurrentSong();
|
||||
OptionRow &row = *m_pRows[ EntryIndexAndRowTypeToRow(iEntryIndex, RowType_Steps) ];
|
||||
row.Reload();
|
||||
}
|
||||
break;
|
||||
case RowType_Steps:
|
||||
SetCurrentSteps();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const int MIN_ENABLED_SONGS = 2;
|
||||
|
||||
static LocalizedString MUST_ENABLE_AT_LEAST("ScreenOptionsEditCourse","You must enable at least %d songs.");
|
||||
void ScreenOptionsEditCourse::ProcessMenuStart( const InputEventPlus &input )
|
||||
{
|
||||
if( IsTransitioning() )
|
||||
return;
|
||||
|
||||
int iRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
|
||||
|
||||
unsigned iSongCount = GAMESTATE->m_pCurCourse->m_vEntries.size();
|
||||
|
||||
if( m_pRows[iRow]->GetRowType() == OptionRow::RowType_Exit && iSongCount < unsigned(MIN_ENABLED_SONGS) )
|
||||
{
|
||||
ScreenPrompt::Prompt( SM_None, ssprintf(MUST_ENABLE_AT_LEAST.GetValue(),MIN_ENABLED_SONGS) );
|
||||
return;
|
||||
}
|
||||
|
||||
ScreenOptions::ProcessMenuStart( input );
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* (c) 2003-2004 Chris Danford
|
||||
* All rights reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
|
||||
* whom the Software is furnished to do so, provided that the above
|
||||
* copyright notice(s) and this permission notice appear in all copies of
|
||||
* the Software and that both the above copyright notice(s) and this
|
||||
* permission notice appear in supporting documentation.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
* PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
Reference in New Issue
Block a user