smsvn -> ssc-hg glue: rearrange directory structure
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/* ScreenNetSelectBase - Base screen containing chat room & user list */
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#ifndef SCREEN_NET_SELECT_BASE_H
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#define SCREEN_NET_SELECT_BASE_H
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#include "ScreenWithMenuElements.h"
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#include "Sprite.h"
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#include "Quad.h"
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#include "BitmapText.h"
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class ColorBitmapText : public BitmapText
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{
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public:
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void SetText( const RString &sText, const RString &sAlternateText = "", int iWrapWidthPixels = -1 );
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void DrawPrimitives();
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void SetMaxLines( int iLines, bool bCutBottom = true ); //if bCutBottom = false then, it will crop the top
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void SimpleAddLine( const RString &sAddition, int iWidthPixels );
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void SetMaxLines( int iNumLines, int iDirection );
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protected:
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struct ColorChange
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{
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RageColor c; //Color to change to
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int l; //Change Location
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};
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vector<ColorChange> m_vColors;
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};
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class ScreenNetSelectBase : public ScreenWithMenuElements
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{
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public:
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virtual void Init();
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void Input( const InputEventPlus &input );
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virtual void HandleScreenMessage( const ScreenMessage SM );
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virtual void TweenOffScreen();
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void UpdateUsers();
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void UpdateTextInput();
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private:
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//Chatting
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ColorBitmapText m_textChatInput;
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ColorBitmapText m_textChatOutput;
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Sprite m_sprChatInputBox;
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Sprite m_sprChatOutputBox;
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RString m_sTextInput;
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RString m_actualText;
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vector <BitmapText> m_textUsers;
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};
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//Eventually we won't be using quads in this method.
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#define SET_QUAD_INIT( actor ) UtilSetQuadInit( actor, m_sName );
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void UtilSetQuadInit( Actor& actor, const RString &sClassName );
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#endif
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/*
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* (c) 2004 Charles Lohr
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* All rights reserved.
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*
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* based off of ScreenEz2SelectMusic by "Frieza"
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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