smsvn -> ssc-hg glue: rearrange directory structure
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/* ScoreKeeper - Abstract class to handle scorekeeping, stat-taking, etc. */
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#ifndef SCORE_KEEPER_H
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#define SCORE_KEEPER_H
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/*
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* Stat handling is in here because that can differ between games, too; for
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* example, some games count double taps as a single note in scoring and
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* some count per-tap.
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*
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* Results are injected directly into the PlayerStageStats.
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*/
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#include "GameConstantsAndTypes.h"
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class NoteData;
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class Inventory;
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class Song;
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class Steps;
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class PlayerState;
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class PlayerStageStats;
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struct TapNote;
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struct AttackArray;
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class ScoreKeeper
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{
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public:
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static ScoreKeeper* MakeScoreKeeper( RString sClassName, PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats );
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protected:
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PlayerState *m_pPlayerState;
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PlayerStageStats *m_pPlayerStageStats;
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/* Common toggles that this class handles directly: */
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/* If true, doubles count as 2+ in stat counts; if false, doubles count as
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* only one. */ /* (not yet) */
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// bool Stats_DoublesCount;
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public:
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ScoreKeeper( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats );
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virtual ~ScoreKeeper() { }
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virtual void Load(
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const vector<Song*> &apSongs,
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const vector<Steps*> &apSteps,
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const vector<AttackArray> &asModifiers ) { }
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virtual void DrawPrimitives() { }
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virtual void Update( float fDelta ) { }
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/* Note that pNoteData will include any transformations due to modifiers. */
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virtual void OnNextSong( int iSongInCourseIndex, const Steps* pSteps, const NoteData* pNoteData ) = 0; // before a song plays (called multiple times if course)
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// HandleTap* is called before HandleTapRow*
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virtual void HandleTapScore( const TapNote &tn ) = 0;
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virtual void HandleTapRowScore( const NoteData &nd, int iRow ) = 0;
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virtual void HandleHoldScore( const TapNote &tn ) = 0;
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virtual void HandleHoldActiveSeconds( float fMusicSecondsHeld ) = 0;
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virtual void HandleHoldCheckpointScore( const NoteData &nd, int iRow, int iNumHoldsHeldThisRow, int iNumHoldsMissedThisRow ) { }
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virtual void HandleTapScoreNone() = 0;
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protected:
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void GetScoreOfLastTapInRow( const NoteData &nd, int iRow, TapNoteScore &tnsOut, int &iNumTapsInRowOut );
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};
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#endif
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/*
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* (c) 2001-2006 Chris Danford, Glenn Maynard, Steve Checkoway
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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