smsvn -> ssc-hg glue: rearrange directory structure
This commit is contained in:
@@ -0,0 +1,477 @@
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#include "global.h"
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#include "RageFileBasic.h"
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#include "RageUtil.h"
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#include "RageUtil_AutoPtr.h"
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REGISTER_CLASS_TRAITS( RageFileBasic, pCopy->Copy() );
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RageFileObj::RageFileObj()
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{
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m_pReadBuffer = NULL;
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m_pWriteBuffer = NULL;
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ResetReadBuf();
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m_iReadBufAvail = 0;
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m_iWriteBufferPos = 0;
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m_iWriteBufferUsed = 0;
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m_bEOF = false;
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m_iFilePos = 0;
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m_bCRC32Enabled = false;
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m_iCRC32 = 0;
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}
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RageFileObj::RageFileObj( const RageFileObj &cpy ):
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RageFileBasic(cpy)
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{
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/* If the original file has a buffer, copy it. */
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if( cpy.m_pReadBuffer != NULL )
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{
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m_pReadBuffer = new char[BSIZE];
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memcpy( m_pReadBuffer, cpy.m_pReadBuffer, BSIZE );
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int iOffsetIntoBuffer = cpy.m_pReadBuf - cpy.m_pReadBuffer;
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m_pReadBuf = m_pReadBuffer + iOffsetIntoBuffer;
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}
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else
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{
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m_pReadBuffer = NULL;
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}
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if( cpy.m_pWriteBuffer != NULL )
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{
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m_pWriteBuffer = new char[cpy.m_iWriteBufferSize];
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memcpy( m_pWriteBuffer, cpy.m_pWriteBuffer, m_iWriteBufferUsed );
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}
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else
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{
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m_pWriteBuffer = NULL;
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}
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m_iReadBufAvail = cpy.m_iReadBufAvail;
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m_bEOF = cpy.m_bEOF;
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m_iFilePos = cpy.m_iFilePos;
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m_iWriteBufferPos = cpy.m_iWriteBufferPos;
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m_iWriteBufferSize = cpy.m_iWriteBufferSize;
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m_iWriteBufferUsed = cpy.m_iWriteBufferUsed;
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m_bCRC32Enabled = cpy.m_bCRC32Enabled;
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m_iCRC32 = cpy.m_iCRC32;
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}
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RageFileObj::~RageFileObj()
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{
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delete [] m_pReadBuffer;
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delete [] m_pWriteBuffer;
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}
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int RageFileObj::Seek( int iOffset )
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{
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/* If we're already at the requested position, short circuit and don't flush
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* our buffer. */
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if( iOffset == m_iFilePos )
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return m_iFilePos;
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m_bEOF = false;
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/* If we're calculating a CRC32, disable it. */
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m_bCRC32Enabled = false;
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/* Note that seeks do not flush the write buffer. Instead, we flush lazily, on the next
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* actual Write (or Flush). Seek is not allowed to fail, and users should not need to
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* flush before seeking to do proper error checking. */
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ResetReadBuf();
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int iPos = SeekInternal( iOffset );
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if( iPos != -1 )
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m_iFilePos = iPos;
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return iPos;
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}
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int RageFileObj::Seek( int offset, int whence )
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{
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switch( whence )
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{
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case SEEK_CUR:
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return Seek( Tell() + offset );
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case SEEK_END:
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offset += GetFileSize();
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}
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return Seek( (int) offset );
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}
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int RageFileObj::Read( void *pBuffer, size_t iBytes )
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{
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int iRet = 0;
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while( !m_bEOF && iBytes > 0 )
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{
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if( m_pReadBuffer != NULL && m_iReadBufAvail )
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{
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/* Copy data out of the buffer first. */
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int iFromBuffer = min( (int) iBytes, m_iReadBufAvail );
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memcpy( pBuffer, m_pReadBuf, iFromBuffer );
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if( m_bCRC32Enabled )
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CRC32( m_iCRC32, pBuffer, iFromBuffer );
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iRet += iFromBuffer;
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m_iFilePos += iFromBuffer;
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iBytes -= iFromBuffer;
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m_iReadBufAvail -= iFromBuffer;
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m_pReadBuf += iFromBuffer;
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pBuffer = (char *) pBuffer + iFromBuffer;
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}
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if( !iBytes )
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break;
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ASSERT( m_iReadBufAvail == 0 );
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/* If buffering is disabled, or the block is bigger than the buffer,
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* read the remainder of the data directly into the desteination buffer. */
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if( m_pReadBuffer == NULL || iBytes >= BSIZE )
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{
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/* We have a lot more to read, so don't waste time copying it into the
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* buffer. */
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int iFromFile = this->ReadInternal( pBuffer, iBytes );
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if( iFromFile == -1 )
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return -1;
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if( iFromFile == 0 )
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m_bEOF = true;
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if( m_bCRC32Enabled )
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CRC32( m_iCRC32, pBuffer, iFromFile );
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iRet += iFromFile;
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m_iFilePos += iFromFile;
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return iRet;
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}
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/* If buffering is enabled, and we need more data, fill the buffer. */
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m_pReadBuf = m_pReadBuffer;
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int iGot = FillReadBuf();
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if( iGot == -1 )
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return iGot;
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if( iGot == 0 )
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m_bEOF = true;
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}
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return iRet;
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}
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int RageFileObj::Read( RString &sBuffer, int iBytes )
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{
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sBuffer.reserve( iBytes != -1? iBytes: this->GetFileSize() );
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int iRet = 0;
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char buf[4096];
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while( iBytes == -1 || iRet < iBytes )
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{
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int ToRead = sizeof(buf);
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if( iBytes != -1 )
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ToRead = min( ToRead, iBytes-iRet );
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const int iGot = Read( buf, ToRead );
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if( iGot == 0 )
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break;
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if( iGot == -1 )
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return -1;
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sBuffer.append( buf, iGot );
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iRet += iGot;
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}
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sBuffer.erase( sBuffer.begin()+iRet, sBuffer.end() );
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return iRet;
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}
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int RageFileObj::Read( void *pBuffer, size_t iBytes, int iNmemb )
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{
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const int iRet = Read( pBuffer, iBytes*iNmemb );
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if( iRet == -1 )
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return -1;
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/* If we're reading 10-byte blocks, and we got 27 bytes, we have 7 extra bytes.
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* Seek back. XXX: seeking is very slow for eg. deflated ZIPs. If the block is
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* small enough, we may be able to stuff the extra data into the buffer. */
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const int iExtra = iRet % iBytes;
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Seek( Tell()-iExtra );
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return iRet/iBytes;
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}
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/* Empty the write buffer to disk. Return -1 on error, 0 on success. */
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int RageFileObj::EmptyWriteBuf()
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{
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if( m_pWriteBuffer == NULL )
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return 0;
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if( m_iWriteBufferUsed )
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{
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/* The write buffer may not align with the actual file, if we've seeked. Only
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* seek if needed. */
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bool bSeeked = (m_iWriteBufferPos+m_iWriteBufferUsed != m_iFilePos);
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if( bSeeked )
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SeekInternal( m_iWriteBufferPos );
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int iRet = WriteInternal( m_pWriteBuffer, m_iWriteBufferUsed );
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if( bSeeked )
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SeekInternal( m_iFilePos );
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if( iRet == -1 )
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return iRet;
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}
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m_iWriteBufferPos = m_iFilePos;
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m_iWriteBufferUsed = 0;
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return 0;
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}
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int RageFileObj::Write( const void *pBuffer, size_t iBytes )
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{
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if( m_pWriteBuffer != NULL )
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{
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/* If the file position has moved away from the write buffer, or the
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* incoming data won't fit in the buffer, flush. */
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if( m_iWriteBufferPos+m_iWriteBufferUsed != m_iFilePos || m_iWriteBufferUsed + (int)iBytes > m_iWriteBufferSize )
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{
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int iRet = EmptyWriteBuf();
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if( iRet == -1 )
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return iRet;
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}
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if( m_iWriteBufferUsed + (int)iBytes <= m_iWriteBufferSize )
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{
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memcpy( m_pWriteBuffer+m_iWriteBufferUsed, pBuffer, iBytes );
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m_iWriteBufferUsed += iBytes;
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m_iFilePos += iBytes;
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if( m_bCRC32Enabled )
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CRC32( m_iCRC32, pBuffer, iBytes );
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return iBytes;
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}
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/* We're writing a lot of data, and it won't fit in the buffer. We already
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* flushed above, so m_iWriteBufferUsed; fall through and write the block normally. */
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ASSERT_M( m_iWriteBufferUsed == 0, ssprintf("%i", m_iWriteBufferUsed) );
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}
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int iRet = WriteInternal( pBuffer, iBytes );
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if( iRet != -1 )
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{
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m_iFilePos += iRet;
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if( m_bCRC32Enabled )
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CRC32( m_iCRC32, pBuffer, iBytes );
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}
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return iRet;
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}
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int RageFileObj::Write( const void *pBuffer, size_t iBytes, int iNmemb )
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{
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/* Simple write. We never return partial writes. */
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int iRet = Write( pBuffer, iBytes*iNmemb ) / iBytes;
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if( iRet == -1 )
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return -1;
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return iRet / iBytes;
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}
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int RageFileObj::Flush()
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{
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int iRet = EmptyWriteBuf();
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if( iRet == -1 )
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return iRet;
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return FlushInternal();
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}
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void RageFileObj::EnableReadBuffering()
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{
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if( m_pReadBuffer == NULL )
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m_pReadBuffer = new char[BSIZE];
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}
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void RageFileObj::EnableWriteBuffering( int iBytes )
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{
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if( m_pWriteBuffer == NULL )
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{
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m_pWriteBuffer = new char[iBytes];
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m_iWriteBufferPos = m_iFilePos;
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m_iWriteBufferSize = iBytes;
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}
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}
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void RageFileObj::EnableCRC32( bool bOn )
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{
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if( !bOn )
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{
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m_bCRC32Enabled = false;
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return;
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}
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m_bCRC32Enabled = true;
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m_iCRC32 = 0;
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}
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bool RageFileObj::GetCRC32( uint32_t *iRet )
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{
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if( !m_bCRC32Enabled )
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return false;
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*iRet = m_iCRC32;
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return true;
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}
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/* Read up to the next \n, and return it in out. Strip the \n. If the \n is
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* preceded by a \r (DOS newline), strip that, too. */
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int RageFileObj::GetLine( RString &sOut )
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{
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sOut = "";
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if( m_bEOF )
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return 0;
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EnableReadBuffering();
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bool bGotData = false;
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while( 1 )
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{
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bool bDone = false;
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/* Find the end of the block we'll move to out. */
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char *p = (char *) memchr( m_pReadBuf, '\n', m_iReadBufAvail );
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bool bReAddCR = false;
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if( p == NULL )
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{
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/* Hack: If the last character of the buffer is \r, then it's likely that an
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* \r\n has been split across buffers. Move everything else, then move the
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* \r to the beginning of the buffer and handle it the next time around the loop. */
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if( m_iReadBufAvail && m_pReadBuf[m_iReadBufAvail-1] == '\r' )
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{
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bReAddCR = true;
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--m_iReadBufAvail;
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}
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p = m_pReadBuf+m_iReadBufAvail; /* everything */
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}
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else
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{
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bDone = true;
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}
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if( p >= m_pReadBuf )
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{
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char *RealEnd = p;
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if( bDone && p > m_pReadBuf && p[-1] == '\r' )
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--RealEnd; /* not including \r */
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sOut.append( m_pReadBuf, RealEnd );
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if( bDone )
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++p; /* skip \n */
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const int iUsed = p-m_pReadBuf;
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if( iUsed )
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{
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m_iReadBufAvail -= iUsed;
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m_iFilePos += iUsed;
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bGotData = true;
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m_pReadBuf = p;
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}
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}
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if( bReAddCR )
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{
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ASSERT( m_iReadBufAvail == 0 );
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m_pReadBuf = m_pReadBuffer;
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m_pReadBuffer[m_iReadBufAvail] = '\r';
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++m_iReadBufAvail;
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}
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if( bDone )
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break;
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/* We need more data. */
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m_pReadBuf = m_pReadBuffer;
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const int iSize = FillReadBuf();
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/* If we've read data already, then don't mark EOF yet. Wait until the
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* next time we're called. */
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if( iSize == 0 && !bGotData )
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{
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m_bEOF = true;
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return 0;
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}
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if( iSize == -1 )
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return -1; // error
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if( iSize == 0 )
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break; // EOF or error
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}
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return bGotData? 1:0;
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}
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// Always use "\r\n". Even though the program may be running on Unix, the
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// files written to a memory card are likely to be edited using Windows.
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//#if defined(WIN32)
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#define NEWLINE "\r\n"
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//#else
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//#define NEWLINE "\n"
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//#endif
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int RageFileObj::PutLine( const RString &sStr )
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{
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if( Write(sStr) == -1 )
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return -1;
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return Write( RString(NEWLINE) );
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}
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/* Fill the internal buffer. This never marks EOF, since this is an internal, hidden
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* read; EOF should only be set as a result of a real read. (That is, disabling buffering
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* shouldn't cause the results of AtEOF to change.) */
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int RageFileObj::FillReadBuf()
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{
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/* Don't call this unless buffering is enabled. */
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ASSERT( m_pReadBuffer != NULL );
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/* The buffer starts at m_Buffer; any data in it starts at m_pReadBuf; space between
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* the two is old data that we've read. (Don't mangle that data; we can use it
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* for seeking backwards.) */
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const int iBufAvail = BSIZE - (m_pReadBuf-m_pReadBuffer) - m_iReadBufAvail;
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ASSERT_M( iBufAvail >= 0, ssprintf("%p, %p, %i", m_pReadBuf, m_pReadBuffer, (int) BSIZE ) );
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const int iSize = this->ReadInternal( m_pReadBuf+m_iReadBufAvail, iBufAvail );
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if( iSize > 0 )
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m_iReadBufAvail += iSize;
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return iSize;
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}
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void RageFileObj::ResetReadBuf()
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{
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m_iReadBufAvail = 0;
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m_pReadBuf = m_pReadBuffer;
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}
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/*
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* Copyright (c) 2003-2004 Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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