smsvn -> ssc-hg glue: rearrange directory structure
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#include "global.h"
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#include "RageDisplay.h"
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#include "RageDisplay_Null.h"
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#include "RageUtil.h"
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#include "RageLog.h"
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#include "RageTimer.h"
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#include "RageMath.h"
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#include "RageTypes.h"
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#include "RageUtil.h"
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#include "RageSurface.h"
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#include "DisplayResolutions.h"
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static RageDisplay::PixelFormatDesc PIXEL_FORMAT_DESC[NUM_PixelFormat] = {
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{
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/* R8G8B8A8 */
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32,
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{ 0xFF000000,
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0x00FF0000,
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0x0000FF00,
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0x000000FF }
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}, {
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/* R4G4B4A4 */
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16,
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{ 0xF000,
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0x0F00,
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0x00F0,
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0x000F },
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}, {
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/* R5G5B5A1 */
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16,
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{ 0xF800,
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0x07C0,
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0x003E,
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0x0001 },
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}, {
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/* R5G5B5 */
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16,
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{ 0xF800,
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0x07C0,
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0x003E,
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0x0000 },
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}, {
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/* R8G8B8 */
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24,
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{ 0xFF0000,
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0x00FF00,
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0x0000FF,
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0x000000 }
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}, {
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/* Paletted */
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8,
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{ 0,0,0,0 } /* N/A */
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}, {
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/* B8G8R8A8 */
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24,
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{ 0x0000FF,
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0x00FF00,
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0xFF0000,
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0x000000 }
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}, {
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/* A1B5G5R5 */
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16,
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{ 0x7C00,
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0x03E0,
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0x001F,
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0x8000 },
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}
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};
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RageDisplay_Null::RageDisplay_Null()
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{
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LOG->MapLog("renderer", "Current renderer: null");
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}
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RString RageDisplay_Null::Init( const VideoModeParams &p, bool bAllowUnacceleratedRenderer )
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{
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bool bIgnore = false;
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SetVideoMode( p, bIgnore );
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return RString();
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}
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void RageDisplay_Null::GetDisplayResolutions( DisplayResolutions &out ) const
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{
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out.clear();
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DisplayResolution res = { 640, 480, true };
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out.insert( res );
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}
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RageSurface* RageDisplay_Null::CreateScreenshot()
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{
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const PixelFormatDesc &desc = PIXEL_FORMAT_DESC[PixelFormat_RGB8];
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RageSurface *image = CreateSurface(
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640, 480, desc.bpp,
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desc.masks[0], desc.masks[1], desc.masks[2], desc.masks[3] );
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memset( image->pixels, 0, 480*image->pitch );
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return image;
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}
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const RageDisplay::PixelFormatDesc *RageDisplay_Null::GetPixelFormatDesc(PixelFormat pf) const
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{
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ASSERT( pf >= 0 && pf < NUM_PixelFormat );
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return &PIXEL_FORMAT_DESC[pf];
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}
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RageMatrix RageDisplay_Null::GetOrthoMatrix( float l, float r, float b, float t, float zn, float zf )
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{
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RageMatrix m(
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2/(r-l), 0, 0, 0,
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0, 2/(t-b), 0, 0,
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0, 0, -2/(zf-zn), 0,
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-(r+l)/(r-l), -(t+b)/(t-b), -(zf+zn)/(zf-zn), 1 );
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return m;
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}
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void RageDisplay_Null::EndFrame()
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{
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ProcessStatsOnFlip();
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}
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class RageCompiledGeometryNull : public RageCompiledGeometry
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{
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public:
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void Allocate( const vector<msMesh> &vMeshes ) {}
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void Change( const vector<msMesh> &vMeshes ) {}
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void Draw( int iMeshIndex ) const {}
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};
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RageCompiledGeometry* RageDisplay_Null::CreateCompiledGeometry()
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{
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return new RageCompiledGeometryNull;
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}
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void RageDisplay_Null::DeleteCompiledGeometry( RageCompiledGeometry* p )
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{
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}
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/*
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* Copyright (c) 2004 Chris Danford, Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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