smsvn -> ssc-hg glue: rearrange directory structure
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@@ -0,0 +1,478 @@
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//------------------------------------------------------------------------------
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// File: MType.cpp
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//
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// Desc: DirectShow base classes - implements a class that holds and
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// manages media type information.
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//
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// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
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//------------------------------------------------------------------------------
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// helper class that derived pin objects can use to compare media
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// types etc. Has same data members as the struct AM_MEDIA_TYPE defined
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// in the streams IDL file, but also has (non-virtual) functions
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#include <streams.h>
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#include <mmreg.h>
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CMediaType::~CMediaType(){
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FreeMediaType(*this);
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}
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CMediaType::CMediaType()
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{
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InitMediaType();
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}
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CMediaType::CMediaType(const GUID * type)
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{
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InitMediaType();
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majortype = *type;
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}
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// copy constructor does a deep copy of the format block
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CMediaType::CMediaType(const AM_MEDIA_TYPE& rt, HRESULT* phr)
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{
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HRESULT hr = CopyMediaType(this, &rt);
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if (FAILED(hr) && (NULL != phr)) {
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*phr = hr;
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}
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}
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CMediaType::CMediaType(const CMediaType& rt, HRESULT* phr)
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{
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HRESULT hr = CopyMediaType(this, &rt);
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if (FAILED(hr) && (NULL != phr)) {
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*phr = hr;
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}
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}
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// this class inherits publicly from AM_MEDIA_TYPE so the compiler could generate
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// the following assignment operator itself, however it could introduce some
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// memory conflicts and leaks in the process because the structure contains
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// a dynamically allocated block (pbFormat) which it will not copy correctly
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CMediaType&
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CMediaType::operator=(const AM_MEDIA_TYPE& rt)
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{
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Set(rt);
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return *this;
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}
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CMediaType&
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CMediaType::operator=(const CMediaType& rt)
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{
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*this = (AM_MEDIA_TYPE &) rt;
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return *this;
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}
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BOOL
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CMediaType::operator == (const CMediaType& rt) const
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{
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// I don't believe we need to check sample size or
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// temporal compression flags, since I think these must
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// be represented in the type, subtype and format somehow. They
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// are pulled out as separate flags so that people who don't understand
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// the particular format representation can still see them, but
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// they should duplicate information in the format block.
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return ((IsEqualGUID(majortype,rt.majortype) == TRUE) &&
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(IsEqualGUID(subtype,rt.subtype) == TRUE) &&
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(IsEqualGUID(formattype,rt.formattype) == TRUE) &&
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(cbFormat == rt.cbFormat) &&
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( (cbFormat == 0) ||
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(memcmp(pbFormat, rt.pbFormat, cbFormat) == 0)));
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}
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BOOL
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CMediaType::operator != (const CMediaType& rt) const
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{
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/* Check to see if they are equal */
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if (*this == rt) {
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return FALSE;
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}
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return TRUE;
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}
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HRESULT
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CMediaType::Set(const CMediaType& rt)
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{
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return Set((AM_MEDIA_TYPE &) rt);
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}
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HRESULT
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CMediaType::Set(const AM_MEDIA_TYPE& rt)
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{
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if (&rt != this) {
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FreeMediaType(*this);
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HRESULT hr = CopyMediaType(this, &rt);
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if (FAILED(hr)) {
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return E_OUTOFMEMORY;
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}
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}
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return S_OK;
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}
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BOOL
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CMediaType::IsValid() const
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{
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return (!IsEqualGUID(majortype,GUID_NULL));
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}
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void
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CMediaType::SetType(const GUID* ptype)
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{
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majortype = *ptype;
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}
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void
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CMediaType::SetSubtype(const GUID* ptype)
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{
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subtype = *ptype;
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}
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ULONG
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CMediaType::GetSampleSize() const {
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if (IsFixedSize()) {
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return lSampleSize;
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} else {
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return 0;
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}
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}
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void
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CMediaType::SetSampleSize(ULONG sz) {
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if (sz == 0) {
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SetVariableSize();
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} else {
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bFixedSizeSamples = TRUE;
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lSampleSize = sz;
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}
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}
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void
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CMediaType::SetVariableSize() {
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bFixedSizeSamples = FALSE;
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}
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void
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CMediaType::SetTemporalCompression(BOOL bCompressed) {
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bTemporalCompression = bCompressed;
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}
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BOOL
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CMediaType::SetFormat(BYTE * pformat, ULONG cb)
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{
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if (NULL == AllocFormatBuffer(cb))
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return(FALSE);
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ASSERT(pbFormat);
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memcpy(pbFormat, pformat, cb);
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return(TRUE);
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}
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// set the type of the media type format block, this type defines what you
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// will actually find in the format pointer. For example FORMAT_VideoInfo or
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// FORMAT_WaveFormatEx. In the future this may be an interface pointer to a
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// property set. Before sending out media types this should be filled in.
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void
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CMediaType::SetFormatType(const GUID *pformattype)
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{
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formattype = *pformattype;
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}
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// reset the format buffer
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void CMediaType::ResetFormatBuffer()
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{
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if (cbFormat) {
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CoTaskMemFree((PVOID)pbFormat);
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}
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cbFormat = 0;
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pbFormat = NULL;
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}
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// allocate length bytes for the format and return a read/write pointer
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// If we cannot allocate the new block of memory we return NULL leaving
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// the original block of memory untouched (as does ReallocFormatBuffer)
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BYTE*
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CMediaType::AllocFormatBuffer(ULONG length)
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{
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ASSERT(length);
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// do the types have the same buffer size
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if (cbFormat == length) {
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return pbFormat;
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}
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// allocate the new format buffer
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BYTE *pNewFormat = (PBYTE)CoTaskMemAlloc(length);
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if (pNewFormat == NULL) {
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if (length <= cbFormat) return pbFormat; //reuse the old block anyway.
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return NULL;
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}
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// delete the old format
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if (cbFormat != 0) {
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ASSERT(pbFormat);
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CoTaskMemFree((PVOID)pbFormat);
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}
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cbFormat = length;
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pbFormat = pNewFormat;
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return pbFormat;
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}
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// reallocate length bytes for the format and return a read/write pointer
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// to it. We keep as much information as we can given the new buffer size
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// if this fails the original format buffer is left untouched. The caller
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// is responsible for ensuring the size of memory required is non zero
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BYTE*
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CMediaType::ReallocFormatBuffer(ULONG length)
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{
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ASSERT(length);
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// do the types have the same buffer size
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if (cbFormat == length) {
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return pbFormat;
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}
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// allocate the new format buffer
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BYTE *pNewFormat = (PBYTE)CoTaskMemAlloc(length);
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if (pNewFormat == NULL) {
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if (length <= cbFormat) return pbFormat; //reuse the old block anyway.
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return NULL;
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}
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// copy any previous format (or part of if new is smaller)
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// delete the old format and replace with the new one
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if (cbFormat != 0) {
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ASSERT(pbFormat);
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memcpy(pNewFormat,pbFormat,min(length,cbFormat));
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CoTaskMemFree((PVOID)pbFormat);
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}
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cbFormat = length;
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pbFormat = pNewFormat;
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return pNewFormat;
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}
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// initialise a media type structure
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void CMediaType::InitMediaType()
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{
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ZeroMemory((PVOID)this, sizeof(*this));
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lSampleSize = 1;
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bFixedSizeSamples = TRUE;
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}
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// a partially specified media type can be passed to IPin::Connect
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// as a constraint on the media type used in the connection.
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// the type, subtype or format type can be null.
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BOOL
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CMediaType::IsPartiallySpecified(void) const
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{
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if ((majortype == GUID_NULL) ||
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(formattype == GUID_NULL)) {
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return TRUE;
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} else {
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return FALSE;
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}
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}
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BOOL
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CMediaType::MatchesPartial(const CMediaType* ppartial) const
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{
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if ((ppartial->majortype != GUID_NULL) &&
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(majortype != ppartial->majortype)) {
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return FALSE;
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}
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if ((ppartial->subtype != GUID_NULL) &&
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(subtype != ppartial->subtype)) {
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return FALSE;
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}
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if (ppartial->formattype != GUID_NULL) {
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// if the format block is specified then it must match exactly
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if (formattype != ppartial->formattype) {
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return FALSE;
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}
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if (cbFormat != ppartial->cbFormat) {
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return FALSE;
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}
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if ((cbFormat != 0) &&
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(memcmp(pbFormat, ppartial->pbFormat, cbFormat) != 0)) {
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return FALSE;
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}
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}
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return TRUE;
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}
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// general purpose function to delete a heap allocated AM_MEDIA_TYPE structure
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// which is useful when calling IEnumMediaTypes::Next as the interface
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// implementation allocates the structures which you must later delete
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// the format block may also be a pointer to an interface to release
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void WINAPI DeleteMediaType(AM_MEDIA_TYPE *pmt)
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{
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// allow NULL pointers for coding simplicity
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if (pmt == NULL) {
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return;
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}
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FreeMediaType(*pmt);
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CoTaskMemFree((PVOID)pmt);
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}
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// this also comes in useful when using the IEnumMediaTypes interface so
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// that you can copy a media type, you can do nearly the same by creating
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// a CMediaType object but as soon as it goes out of scope the destructor
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// will delete the memory it allocated (this takes a copy of the memory)
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AM_MEDIA_TYPE * WINAPI CreateMediaType(AM_MEDIA_TYPE const *pSrc)
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{
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ASSERT(pSrc);
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// Allocate a block of memory for the media type
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AM_MEDIA_TYPE *pMediaType =
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(AM_MEDIA_TYPE *)CoTaskMemAlloc(sizeof(AM_MEDIA_TYPE));
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if (pMediaType == NULL) {
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return NULL;
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}
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// Copy the variable length format block
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HRESULT hr = CopyMediaType(pMediaType,pSrc);
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if (FAILED(hr)) {
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CoTaskMemFree((PVOID)pMediaType);
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return NULL;
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}
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return pMediaType;
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}
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// Copy 1 media type to another
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HRESULT WINAPI CopyMediaType(AM_MEDIA_TYPE *pmtTarget, const AM_MEDIA_TYPE *pmtSource)
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{
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// We'll leak if we copy onto one that already exists - there's one
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// case we can check like that - copying to itself.
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ASSERT(pmtSource != pmtTarget);
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*pmtTarget = *pmtSource;
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if (pmtSource->cbFormat != 0) {
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ASSERT(pmtSource->pbFormat != NULL);
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pmtTarget->pbFormat = (PBYTE)CoTaskMemAlloc(pmtSource->cbFormat);
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if (pmtTarget->pbFormat == NULL) {
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pmtTarget->cbFormat = 0;
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return E_OUTOFMEMORY;
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} else {
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CopyMemory((PVOID)pmtTarget->pbFormat, (PVOID)pmtSource->pbFormat,
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pmtTarget->cbFormat);
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}
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}
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if (pmtTarget->pUnk != NULL) {
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pmtTarget->pUnk->AddRef();
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}
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return S_OK;
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}
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// Free an existing media type (ie free resources it holds)
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void WINAPI FreeMediaType(AM_MEDIA_TYPE& mt)
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{
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if (mt.cbFormat != 0) {
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CoTaskMemFree((PVOID)mt.pbFormat);
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// Strictly unnecessary but tidier
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mt.cbFormat = 0;
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mt.pbFormat = NULL;
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}
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if (mt.pUnk != NULL) {
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mt.pUnk->Release();
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mt.pUnk = NULL;
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}
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}
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// Initialize a media type from a WAVEFORMATEX
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STDAPI CreateAudioMediaType(
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const WAVEFORMATEX *pwfx,
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AM_MEDIA_TYPE *pmt,
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BOOL bSetFormat
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)
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{
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pmt->majortype = MEDIATYPE_Audio;
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if (pwfx->wFormatTag == WAVE_FORMAT_EXTENSIBLE) {
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pmt->subtype = ((PWAVEFORMATEXTENSIBLE)pwfx)->SubFormat;
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} else {
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pmt->subtype = FOURCCMap(pwfx->wFormatTag);
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}
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pmt->formattype = FORMAT_WaveFormatEx;
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pmt->bFixedSizeSamples = TRUE;
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pmt->bTemporalCompression = FALSE;
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pmt->lSampleSize = pwfx->nBlockAlign;
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pmt->pUnk = NULL;
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if (bSetFormat) {
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if (pwfx->wFormatTag == WAVE_FORMAT_PCM) {
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pmt->cbFormat = sizeof(WAVEFORMATEX);
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} else {
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pmt->cbFormat = sizeof(WAVEFORMATEX) + pwfx->cbSize;
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}
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pmt->pbFormat = (PBYTE)CoTaskMemAlloc(pmt->cbFormat);
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if (pmt->pbFormat == NULL) {
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return E_OUTOFMEMORY;
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}
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if (pwfx->wFormatTag == WAVE_FORMAT_PCM) {
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CopyMemory(pmt->pbFormat, pwfx, sizeof(PCMWAVEFORMAT));
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((WAVEFORMATEX *)pmt->pbFormat)->cbSize = 0;
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} else {
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CopyMemory(pmt->pbFormat, pwfx, pmt->cbFormat);
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}
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}
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return S_OK;
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}
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// eliminate very many spurious warnings from MS compiler
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#pragma warning(disable:4514)
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