smsvn -> ssc-hg glue: rearrange directory structure
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#include "global.h"
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#include "ActiveAttackList.h"
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#include "RageUtil.h"
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#include "GameState.h"
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#include "Inventory.h"
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#include "RageTimer.h"
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#include "PlayerOptions.h"
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#include "PlayerState.h"
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ActiveAttackList::ActiveAttackList()
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{
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}
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void ActiveAttackList::Init( const PlayerState* pPlayerState )
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{
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m_pPlayerState = pPlayerState;
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}
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void ActiveAttackList::Update( float fDelta )
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{
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bool bTimeToRefresh =
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IsFirstUpdate() || // check this before running Actor::Update()
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m_pPlayerState->m_bAttackBeganThisUpdate ||
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m_pPlayerState->m_bAttackEndedThisUpdate;
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BitmapText::Update( fDelta );
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if( bTimeToRefresh )
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Refresh();
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}
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void ActiveAttackList::Refresh()
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{
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const AttackArray& attacks = m_pPlayerState->m_ActiveAttacks;
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vector<RString> vsThemedMods;
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for( unsigned i=0; i<attacks.size(); i++ )
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{
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const Attack& attack = attacks[i];
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if( !attack.bOn )
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continue; /* hasn't started yet */
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if( !attack.bShowInAttackList )
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continue;
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PlayerOptions po;
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po.FromString( attack.sModifiers );
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po.GetLocalizedMods( vsThemedMods );
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}
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RString s = join( "\n", vsThemedMods );
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this->SetText( s ); // BitmapText will not rebuild vertices if these strings are the same.
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}
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/*
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* (c) 2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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