smsvn -> ssc-hg glue: rearrange directory structure

This commit is contained in:
Devin J. Pohly
2013-06-10 15:38:43 -04:00
parent 51576d5942
commit 80057f53cd
3362 changed files with 0 additions and 0 deletions
@@ -0,0 +1,11 @@
-- This needs to be an ActorFrame because children will want to load the base and merge their own elements into the table.
t = Def.ActorFrame {};
t[#t+1] = StandardDecorationFromFile( "LeftFrame", "LeftFrame" );
t[#t+1] = StandardDecorationFromFile( "RightFrame", "RightFrame" );
t[#t+1] = StandardDecorationFromFile( "Header", "Header" );
t[#t+1] = StandardDecorationFromFile( "Footer", "Footer" );
t[#t+1] = StandardDecorationFromFileOptional( "Help", "Help" );
t[#t+1] = StandardDecorationFromFileOptional( "StyleIcon", "StyleIcon" );
t[#t+1] = StandardDecorationFromFileOptional( "StageFrame", "StageFrame" );
t[#t+1] = StandardDecorationFromFileOptional( "StageDisplay", "StageDisplay" );
return t;