move floating globals into a namespace
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@@ -195,7 +195,7 @@ void ScreenOptionsMaster::HandleScreenMessage( const ScreenMessage SM )
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if( (m_iChangeMask & OPT_APPLY_THEME) ||
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(m_iChangeMask & OPT_APPLY_GRAPHICS) ||
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(m_iChangeMask & OPT_APPLY_ASPECT_RATIO) )
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ApplyGraphicOptions();
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StepMania::ApplyGraphicOptions();
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if( m_iChangeMask & OPT_SAVE_PREFERENCES )
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{
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@@ -206,7 +206,7 @@ void ScreenOptionsMaster::HandleScreenMessage( const ScreenMessage SM )
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if( m_iChangeMask & OPT_RESET_GAME )
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{
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ResetGame();
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StepMania::ResetGame();
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SCREENMAN->SetNewScreen( CommonMetrics::INITIAL_SCREEN );
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m_bExportWillSetANewScreen = false;
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}
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