add PlayerState param to DifficutlyDisplay

This commit is contained in:
Chris Danford
2008-03-27 10:11:40 +00:00
parent 025ef16269
commit 7fff6b6afa
4 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -68,7 +68,7 @@ void ScreenNetSelectMusic::Init()
m_DC[p] = GAMESTATE->m_PreferredDifficulty[p];
m_DifficultyDisplays[p].SetName( ssprintf("MeterP%d",p+1) );
m_DifficultyDisplays[p].Load( "DifficultyDisplay" );
m_DifficultyDisplays[p].Load( "DifficultyDisplay", NULL );
LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND( m_DifficultyDisplays[p] );
this->AddChild( &m_DifficultyDisplays[p] );
}