add PlayerState param to DifficutlyDisplay

This commit is contained in:
Chris Danford
2008-03-27 10:11:40 +00:00
parent 025ef16269
commit 7fff6b6afa
4 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -37,7 +37,7 @@ void ScoreDisplayNormal::Init( const PlayerState* pPlayerState, const PlayerStag
PlayerState* pPlayerState_ = const_cast<PlayerState*>(pPlayerState);
PlayerStageStats* pPlayerStageStats_ = const_cast<PlayerStageStats*>(pPlayerStageStats);
Message msg("Init");
Message msg("Load");
msg.SetParam( "PlayerState", LuaReference::CreateFromPush(*pPlayerState_) );
msg.SetParam( "PlayerStageStats", LuaReference::CreateFromPush(*pPlayerStageStats_) );
this->HandleMessage( msg );