add PlayerState param to DifficutlyDisplay
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@@ -174,12 +174,12 @@ void EditMenu::Load( const RString &sType )
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this->AddChild( &m_SongTextBanner );
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m_Meter.SetName( "Meter" );
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m_Meter.Load( "DifficultyDisplayEdit" );
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m_Meter.Load( "DifficultyDisplayEdit", NULL );
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ActorUtil::SetXY( m_Meter, sType );
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this->AddChild( &m_Meter );
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m_SourceMeter.SetName( "SourceMeter" );
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m_SourceMeter.Load( "DifficultyDisplayEdit" );
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m_SourceMeter.Load( "DifficultyDisplayEdit", NULL );
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ActorUtil::SetXY( m_SourceMeter, sType );
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this->AddChild( &m_SourceMeter );
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