diff --git a/stepmania/src/CodeDetector.cpp b/stepmania/src/CodeDetector.cpp index cd983285d8..ee921802a2 100644 --- a/stepmania/src/CodeDetector.cpp +++ b/stepmania/src/CodeDetector.cpp @@ -171,10 +171,11 @@ bool CodeDetector::DetectAndAdjustMusicOptions( GameController controller ) case CODE_HOLDS: TOGGLE( GAMESTATE->m_PlayerOptions[pn].m_bHoldNotes, true, false ); break; case CODE_DARK: FLOAT_TOGGLE( GAMESTATE->m_PlayerOptions[pn].m_fDark ); break; case CODE_CANCEL_ALL: GAMESTATE->m_PlayerOptions[pn].Init(); break; - case CODE_HIDDEN: TOGGLE_HIDDEN break; - case CODE_RANDOMVANISH: TOGGLE_RANDOMVANISH break; + case CODE_HIDDEN: TOGGLE_HIDDEN; break; + case CODE_RANDOMVANISH: TOGGLE_RANDOMVANISH; break; // GAMESTATE->m_PlayerOptions[pn].SetOneAppearance(GAMESTATE->m_PlayerOptions[pn].GetFirstAppearance()); break; + default: ; } return true; // don't check any more }