add PerDifficulty and PeakCombo awards

This commit is contained in:
Chris Danford
2004-03-07 04:34:49 +00:00
parent 8c4eedf5e0
commit 7fe28a6dae
20 changed files with 683 additions and 47 deletions
+3
View File
@@ -1536,6 +1536,9 @@ void ScreenGameplay::Input( const DeviceInput& DeviceI, const InputEventType typ
{
switch( DeviceI.button )
{
case SDLK_F5:
this->HandleScreenMessage( SM_NotesEnded );
break;
case SDLK_F6:
m_bChangedOffsetOrBPM = true;
GAMESTATE->m_SongOptions.m_bAutoSync = !GAMESTATE->m_SongOptions.m_bAutoSync; // toggle