/new Update
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@@ -0,0 +1,12 @@
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local gc = Var("GameCommand");
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--
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return Def.ActorFrame {
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--
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LoadFont("Common Normal") .. {
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Name="ScrollerItem";
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Text=THEME:GetString("ScreenTitleMenu",gc:GetText());
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InitCommand=function(self)
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ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen");
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end;
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};
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};
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