/new Update
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@@ -0,0 +1,40 @@
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local t = Def.ActorFrame {};
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-- Background Color
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t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(Center);
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--
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Def.Quad {
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InitCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,color("#005185"));
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};
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};
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-- Additive Tint
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t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(Center);
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--
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Def.Quad {
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InitCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;fadetop,1;blend,"BlendMode_Add";diffusealpha,0.2);
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}
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};
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-- Textures Frame
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t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(Center);
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-- Scanline
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LoadActor("_texture scanline") .. {
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InitCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;
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customtexturerect,0,0,SCREEN_WIDTH/16,SCREEN_HEIGHT/32;
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diffuse,Color.Black;
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diffusealpha,0.25;
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);
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};
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-- Checkerboard
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LoadActor("_texture checkerboard") .. {
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InitCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;
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customtexturerect,0,0,SCREEN_WIDTH/64,SCREEN_HEIGHT/64;
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texcoordvelocity,0.5,0;
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diffuse,Color.Black;
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diffusealpha,0.25;
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);
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};
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};
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--
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return t;
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