remove unused fDeltaTime parameter
This commit is contained in:
@@ -42,7 +42,7 @@ void RageInput::Update( float fDeltaTime )
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{
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{
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/* Update optional devices. */
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/* Update optional devices. */
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for( unsigned i = 0; i < m_pDevices.size(); ++i )
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for( unsigned i = 0; i < m_pDevices.size(); ++i )
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m_pDevices[i]->Update( fDeltaTime );
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m_pDevices[i]->Update();
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}
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}
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bool RageInput::DevicesChanged()
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bool RageInput::DevicesChanged()
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@@ -27,7 +27,7 @@ class InputHandler
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public:
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public:
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InputHandler() { m_iInputsSinceUpdate = 0; }
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InputHandler() { m_iInputsSinceUpdate = 0; }
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virtual ~InputHandler() { }
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virtual ~InputHandler() { }
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virtual void Update( float fDeltaTime ) { }
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virtual void Update() { }
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virtual bool DevicesChanged() { return false; }
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virtual bool DevicesChanged() { return false; }
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virtual void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut ) = 0;
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virtual void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut ) = 0;
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@@ -448,7 +448,7 @@ void InputHandler_DInput::PollAndAcquireDevices()
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}
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}
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}
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}
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void InputHandler_DInput::Update( float fDeltaTime )
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void InputHandler_DInput::Update()
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{
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{
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RageTimer zero;
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RageTimer zero;
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zero.SetZero();
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zero.SetZero();
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@@ -11,7 +11,7 @@ public:
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InputHandler_DInput();
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InputHandler_DInput();
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~InputHandler_DInput();
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~InputHandler_DInput();
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void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut );
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void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut );
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void Update( float fDeltaTime );
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void Update();
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bool DevicesChanged();
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bool DevicesChanged();
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void WindowReset();
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void WindowReset();
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@@ -161,7 +161,7 @@ InputHandler_Linux_tty::~InputHandler_Linux_tty()
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handler = NULL;
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handler = NULL;
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}
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}
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void InputHandler_Linux_tty::Update(float fDeltaTime)
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void InputHandler_Linux_tty::Update()
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{
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{
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while (1)
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while (1)
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{
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{
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@@ -9,7 +9,7 @@ class InputHandler_Linux_tty: public InputHandler
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static void OnCrash(int);
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static void OnCrash(int);
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public:
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public:
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void Update(float fDeltaTime);
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void Update();
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InputHandler_Linux_tty();
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InputHandler_Linux_tty();
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~InputHandler_Linux_tty();
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~InputHandler_Linux_tty();
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void GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut);
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void GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut);
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@@ -56,7 +56,7 @@ int GetRandomKeyboadKey()
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}
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}
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void InputHandler_MonkeyKeyboard::Update(float fDeltaTime)
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void InputHandler_MonkeyKeyboard::Update()
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{
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{
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if( !PREFSMAN->m_bMonkeyInput )
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if( !PREFSMAN->m_bMonkeyInput )
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{
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{
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@@ -8,7 +8,7 @@
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class InputHandler_MonkeyKeyboard: public InputHandler
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class InputHandler_MonkeyKeyboard: public InputHandler
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{
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{
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public:
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public:
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void Update( float fDeltaTime );
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void Update();
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InputHandler_MonkeyKeyboard();
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InputHandler_MonkeyKeyboard();
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~InputHandler_MonkeyKeyboard();
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~InputHandler_MonkeyKeyboard();
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void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut );
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void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut );
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@@ -189,7 +189,7 @@ InputHandler_SDL::~InputHandler_SDL()
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mySDL_EventState(Handled_SDL_Events[i], SDL_IGNORE);
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mySDL_EventState(Handled_SDL_Events[i], SDL_IGNORE);
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}
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}
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void InputHandler_SDL::Update(float fDeltaTime)
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void InputHandler_SDL::Update()
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{
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{
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SDL_Event event;
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SDL_Event event;
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while(SDL_GetEvent(event, SDL_EventMask))
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while(SDL_GetEvent(event, SDL_EventMask))
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@@ -11,7 +11,7 @@ class InputHandler_SDL: public InputHandler
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vector<SDL_Joystick *> Joysticks;
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vector<SDL_Joystick *> Joysticks;
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public:
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public:
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void Update(float fDeltaTime);
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void Update();
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InputHandler_SDL();
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InputHandler_SDL();
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~InputHandler_SDL();
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~InputHandler_SDL();
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void GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut);
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void GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut);
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@@ -116,7 +116,7 @@ void InputHandler_Win32_Pump::InputThreadMain()
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CHECKPOINT;
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CHECKPOINT;
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}
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}
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void InputHandler_Win32_Pump::Update( float fDeltaTime )
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void InputHandler_Win32_Pump::Update()
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{
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{
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if( !InputThread.IsCreated() )
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if( !InputThread.IsCreated() )
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{
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{
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@@ -8,7 +8,7 @@ class USBDevice;
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class InputHandler_Win32_Pump: public InputHandler
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class InputHandler_Win32_Pump: public InputHandler
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{
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{
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public:
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public:
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void Update( float fDeltaTime );
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void Update();
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InputHandler_Win32_Pump();
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InputHandler_Win32_Pump();
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~InputHandler_Win32_Pump();
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~InputHandler_Win32_Pump();
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void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut );
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void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut );
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@@ -140,7 +140,7 @@ InputHandler_X11::~InputHandler_X11()
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X11Helper::Stop();
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X11Helper::Stop();
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}
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}
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void InputHandler_X11::Update(float fDeltaTime)
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void InputHandler_X11::Update()
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{
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{
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XEvent event;
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XEvent event;
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@@ -10,7 +10,7 @@ class InputHandler_X11: public InputHandler
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public:
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public:
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InputHandler_X11();
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InputHandler_X11();
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~InputHandler_X11();
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~InputHandler_X11();
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void Update(float fDeltaTime);
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void Update();
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void GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut);
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void GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut);
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};
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};
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#define USE_INPUT_HANDLER_X11
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#define USE_INPUT_HANDLER_X11
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@@ -54,7 +54,7 @@ InputHandler_Xbox::~InputHandler_Xbox()
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}
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}
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}
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}
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void InputHandler_Xbox::Update(float fDeltaTime)
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void InputHandler_Xbox::Update()
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{
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{
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// check insertions and removals
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// check insertions and removals
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DWORD dwInsert, dwRemove;
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DWORD dwInsert, dwRemove;
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@@ -13,7 +13,7 @@ class InputHandler_Xbox: public InputHandler
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XINPUT_GAMEPAD lastState[NUM_JOYSTICKS];
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XINPUT_GAMEPAD lastState[NUM_JOYSTICKS];
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public:
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public:
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void Update(float fDeltaTime);
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void Update();
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InputHandler_Xbox();
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InputHandler_Xbox();
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~InputHandler_Xbox();
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~InputHandler_Xbox();
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void GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut);
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void GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut);
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