[splittiming] m_Position needed. (50)

This commit is contained in:
Jason Felds
2011-05-10 14:45:52 -04:00
parent 2c87c34899
commit 7fa6620423
9 changed files with 25 additions and 25 deletions
+2 -2
View File
@@ -800,9 +800,9 @@ void BackgroundImpl::Update( float fDeltaTime )
FOREACH_BackgroundLayer( i )
{
Layer &layer = m_Layer[i];
layer.UpdateCurBGChange( m_pSong, m_fLastMusicSeconds, GAMESTATE->m_fMusicSeconds, m_mapNameToTransition );
layer.UpdateCurBGChange( m_pSong, m_fLastMusicSeconds, GAMESTATE->m_Position.m_fMusicSeconds, m_mapNameToTransition );
}
m_fLastMusicSeconds = GAMESTATE->m_fMusicSeconds;
m_fLastMusicSeconds = GAMESTATE->m_Position.m_fMusicSeconds;
}
void BackgroundImpl::DrawPrimitives()