theme element name cleanup
This commit is contained in:
@@ -36,41 +36,41 @@ const int NUM_SCORE_DIGITS = 9;
|
||||
// metrics that are common to all ScreenEvaluation classes
|
||||
#define BANNER_WIDTH THEME->GetMetricF(m_sName,"BannerWidth")
|
||||
#define BANNER_HEIGHT THEME->GetMetricF(m_sName,"BannerHeight")
|
||||
static const char *JudgeLineNames[] =
|
||||
static const char *JudgmentLineNames[] =
|
||||
{
|
||||
"W1", "W2", "W3", "W4", "W5", "Miss", "Held", "MaxCombo"
|
||||
};
|
||||
XToString( JudgeLine );
|
||||
#define FOREACH_JudgeLine( rc ) FOREACH_ENUM( JudgeLine, rc )
|
||||
XToString( JudgmentLine );
|
||||
LuaXType( JudgmentLine );
|
||||
XToLocalizedString( JudgmentLine );
|
||||
LuaFunction( JudgmentLineToLocalizedString, JudgmentLineToLocalizedString(Enum::Check<JudgmentLine>(L, 1)) );
|
||||
|
||||
static const char *StatLineNames[NUM_StatLine] =
|
||||
static const char *DetailLineNames[NUM_DetailLine] =
|
||||
{
|
||||
"Jumps", "Holds", "Mines", "Hands", "Rolls",
|
||||
};
|
||||
XToString( StatLine );
|
||||
#define FOREACH_StatLine( rc ) FOREACH_ENUM( StatLine, rc )
|
||||
XToString( DetailLine );
|
||||
|
||||
#define CHEER_DELAY_SECONDS THEME->GetMetricF(m_sName,"CheerDelaySeconds")
|
||||
#define BAR_ACTUAL_MAX_COMMAND THEME->GetMetricA(m_sName,"BarActualMaxCommand")
|
||||
#define CHEER_DELAY_SECONDS THEME->GetMetricF(m_sName,"CheerDelaySeconds")
|
||||
#define BAR_ACTUAL_MAX_COMMAND THEME->GetMetricA(m_sName,"BarActualMaxCommand")
|
||||
|
||||
// metrics that are specific to classes derived from ScreenEvaluation
|
||||
#define SHOW_BANNER_AREA THEME->GetMetricB(m_sName,"ShowBannerArea")
|
||||
#define SHOW_GRADE_AREA THEME->GetMetricB(m_sName,"ShowGradeArea")
|
||||
#define SHOW_POINTS_AREA THEME->GetMetricB(m_sName,"ShowPointsArea")
|
||||
#define SHOW_BONUS_AREA THEME->GetMetricB(m_sName,"ShowBonusArea")
|
||||
#define SHOW_SURVIVED_AREA THEME->GetMetricB(m_sName,"ShowSurvivedArea")
|
||||
#define SHOW_WIN_AREA THEME->GetMetricB(m_sName,"ShowWinArea")
|
||||
#define SHOW_JUDGMENT_LABELS THEME->GetMetricB(m_sName,"ShowJudgmentLabels")
|
||||
#define SHOW_JUDGMENT( l ) THEME->GetMetricB(m_sName,"Show"+JudgeLineToString(l))
|
||||
#define SHOW_STATS_LABELS THEME->GetMetricB(m_sName,"ShowStatsLabels")
|
||||
#define SHOW_BANNER_AREA THEME->GetMetricB(m_sName,"ShowBannerArea")
|
||||
#define SHOW_GRADE_AREA THEME->GetMetricB(m_sName,"ShowGradeArea")
|
||||
#define SHOW_POINTS_AREA THEME->GetMetricB(m_sName,"ShowPointsArea")
|
||||
#define SHOW_BONUS_AREA THEME->GetMetricB(m_sName,"ShowBonusArea")
|
||||
#define SHOW_SURVIVED_AREA THEME->GetMetricB(m_sName,"ShowSurvivedArea")
|
||||
#define SHOW_WIN_AREA THEME->GetMetricB(m_sName,"ShowWinArea")
|
||||
#define SHOW_SHARED_JUDGMENT_LINE_LABELS THEME->GetMetricB(m_sName,"ShowSharedJudgmentLineLabels")
|
||||
#define SHOW_JUDGMENT_LINE( l ) THEME->GetMetricB(m_sName,"ShowJudgmentLine"+JudgmentLineToString(l))
|
||||
|
||||
#define SHOW_STAT( s ) THEME->GetMetricB(m_sName,"Show"+StatLineToString(s))
|
||||
#define SHOW_SCORE_AREA THEME->GetMetricB(m_sName,"ShowScoreArea")
|
||||
#define SHOW_TOTAL_SCORE_AREA THEME->GetMetricB(m_sName,"ShowTotalScoreArea")
|
||||
#define SHOW_TIME_AREA THEME->GetMetricB(m_sName,"ShowTimeArea")
|
||||
#define SHOW_RECORDS_AREA THEME->GetMetricB(m_sName,"ShowRecordsArea")
|
||||
#define MAX_COMBO_NUM_DIGITS THEME->GetMetricI(m_sName,"MaxComboNumDigits")
|
||||
#define PLAYER_OPTIONS_SEPARATOR THEME->GetMetric (m_sName,"PlayerOptionsSeparator")
|
||||
#define SHOW_DETAIL_AREA THEME->GetMetricB(m_sName,"ShowDetailArea")
|
||||
#define SHOW_SCORE_AREA THEME->GetMetricB(m_sName,"ShowScoreArea")
|
||||
#define SHOW_TOTAL_SCORE_AREA THEME->GetMetricB(m_sName,"ShowTotalScoreArea")
|
||||
#define SHOW_TIME_AREA THEME->GetMetricB(m_sName,"ShowTimeArea")
|
||||
#define SHOW_RECORDS_AREA THEME->GetMetricB(m_sName,"ShowRecordsArea")
|
||||
#define MAX_COMBO_NUM_DIGITS THEME->GetMetricI(m_sName,"MaxComboNumDigits")
|
||||
#define PLAYER_OPTIONS_SEPARATOR THEME->GetMetric (m_sName,"PlayerOptionsSeparator")
|
||||
|
||||
|
||||
static const int NUM_SHOWN_RADAR_CATEGORIES = 5;
|
||||
@@ -441,86 +441,87 @@ void ScreenEvaluation::Init()
|
||||
//
|
||||
// init judgment area
|
||||
//
|
||||
FOREACH_JudgeLine( l )
|
||||
FOREACH_ENUM( JudgmentLine, l )
|
||||
{
|
||||
if( l == 0 && !GAMESTATE->ShowW1() )
|
||||
if( l == JudgmentLine_W1 && !GAMESTATE->ShowW1() )
|
||||
continue; // skip
|
||||
|
||||
if( SHOW_JUDGMENT(l) )
|
||||
if( SHOW_JUDGMENT_LINE(l) )
|
||||
{
|
||||
if( SHOW_JUDGMENT_LABELS )
|
||||
if( SHOW_SHARED_JUDGMENT_LINE_LABELS )
|
||||
{
|
||||
m_sprJudgeLabels[l].Load( THEME->GetPathG(m_sName,"JudgeLabel " + JudgeLineToString(l)) );
|
||||
m_sprJudgeLabels[l]->SetName( JudgeLineToString(l)+"Label" );
|
||||
ActorUtil::LoadAllCommands( m_sprJudgeLabels[l], m_sName );
|
||||
SET_XY( m_sprJudgeLabels[l] );
|
||||
this->AddChild( m_sprJudgeLabels[l] );
|
||||
LuaThreadVariable var2( "JudgmentLine", LuaReference::Create(l) );
|
||||
m_sprSharedJudgmentLineLabels[l].Load( THEME->GetPathG(m_sName,"JudgmentLabel " + JudgmentLineToString(l)) );
|
||||
m_sprSharedJudgmentLineLabels[l]->SetName( JudgmentLineToString(l)+"Label" );
|
||||
ActorUtil::LoadAllCommands( m_sprSharedJudgmentLineLabels[l], m_sName );
|
||||
SET_XY( m_sprSharedJudgmentLineLabels[l] );
|
||||
this->AddChild( m_sprSharedJudgmentLineLabels[l] );
|
||||
}
|
||||
|
||||
FOREACH_EnabledPlayer( p )
|
||||
{
|
||||
m_textJudgeNumbers[l][p].LoadFromFont( THEME->GetPathF(m_sName, "judge") );
|
||||
m_textJudgeNumbers[l][p].SetShadowLength( 0 );
|
||||
m_textJudgeNumbers[l][p].RunCommands( CommonMetrics::PLAYER_COLOR.GetValue(p) );
|
||||
m_textJudgeNumbers[l][p].SetName( JudgeLineToString(l)+ssprintf("NumberP%d",p+1) );
|
||||
ActorUtil::LoadAllCommands( m_textJudgeNumbers[l][p], m_sName );
|
||||
SET_XY( m_textJudgeNumbers[l][p] );
|
||||
this->AddChild( &m_textJudgeNumbers[l][p] );
|
||||
m_textJudgmentLineNumber[l][p].LoadFromFont( THEME->GetPathF(m_sName, "JudgmentLineNumber") );
|
||||
m_textJudgmentLineNumber[l][p].SetShadowLength( 0 );
|
||||
m_textJudgmentLineNumber[l][p].SetName( JudgmentLineToString(l)+ssprintf("NumberP%d",p+1) );
|
||||
ActorUtil::LoadAllCommands( m_textJudgmentLineNumber[l][p], m_sName );
|
||||
SET_XY( m_textJudgmentLineNumber[l][p] );
|
||||
this->AddChild( &m_textJudgmentLineNumber[l][p] );
|
||||
|
||||
int iValue;
|
||||
switch( l )
|
||||
{
|
||||
case JudgeLine_W1: iValue = m_pStageStats->m_player[p].m_iTapNoteScores[TNS_W1]; break;
|
||||
case JudgeLine_W2: iValue = m_pStageStats->m_player[p].m_iTapNoteScores[TNS_W2]; break;
|
||||
case JudgeLine_W3: iValue = m_pStageStats->m_player[p].m_iTapNoteScores[TNS_W3]; break;
|
||||
case JudgeLine_W4: iValue = m_pStageStats->m_player[p].m_iTapNoteScores[TNS_W4]; break;
|
||||
case JudgeLine_W5: iValue = m_pStageStats->m_player[p].m_iTapNoteScores[TNS_W5]; break;
|
||||
case JudgeLine_Miss: iValue = m_pStageStats->m_player[p].m_iTapNoteScores[TNS_Miss]; break;
|
||||
case JudgeLine_Held: iValue = m_pStageStats->m_player[p].m_iHoldNoteScores[HNS_Held]; break;
|
||||
case JudgeLine_MaxCombo: iValue = m_pStageStats->m_player[p].GetMaxCombo().m_cnt; break;
|
||||
case JudgmentLine_W1: iValue = m_pStageStats->m_player[p].m_iTapNoteScores[TNS_W1]; break;
|
||||
case JudgmentLine_W2: iValue = m_pStageStats->m_player[p].m_iTapNoteScores[TNS_W2]; break;
|
||||
case JudgmentLine_W3: iValue = m_pStageStats->m_player[p].m_iTapNoteScores[TNS_W3]; break;
|
||||
case JudgmentLine_W4: iValue = m_pStageStats->m_player[p].m_iTapNoteScores[TNS_W4]; break;
|
||||
case JudgmentLine_W5: iValue = m_pStageStats->m_player[p].m_iTapNoteScores[TNS_W5]; break;
|
||||
case JudgmentLine_Miss: iValue = m_pStageStats->m_player[p].m_iTapNoteScores[TNS_Miss]; break;
|
||||
case JudgmentLine_Held: iValue = m_pStageStats->m_player[p].m_iHoldNoteScores[HNS_Held]; break;
|
||||
case JudgmentLine_MaxCombo: iValue = m_pStageStats->m_player[p].GetMaxCombo().m_cnt; break;
|
||||
DEFAULT_FAIL( l );
|
||||
}
|
||||
|
||||
// UGLY... generalize this
|
||||
int iNumDigits = (l==JudgeLine_MaxCombo) ? MAX_COMBO_NUM_DIGITS : 4;
|
||||
m_textJudgeNumbers[l][p].SetText( ssprintf("%*d",iNumDigits,iValue) );
|
||||
int iNumDigits = (l==JudgmentLine_MaxCombo) ? MAX_COMBO_NUM_DIGITS : 4;
|
||||
m_textJudgmentLineNumber[l][p].SetText( ssprintf("%*d",iNumDigits,iValue) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FOREACH_StatLine( l )
|
||||
//
|
||||
// init detail area
|
||||
//
|
||||
if( SHOW_DETAIL_AREA )
|
||||
{
|
||||
if( !SHOW_STAT(l) )
|
||||
continue;
|
||||
|
||||
if( SHOW_STATS_LABELS )
|
||||
{
|
||||
m_sprStatsLabel[l].Load( THEME->GetPathG(m_sName,"label "+StatLineToString(l)) );
|
||||
m_sprStatsLabel[l]->StopAnimating();
|
||||
m_sprStatsLabel[l]->SetName( StatLineToString(l)+"Label" );
|
||||
ActorUtil::LoadAllCommands( *m_sprStatsLabel[l], m_sName );
|
||||
SET_XY( m_sprStatsLabel[l] );
|
||||
this->AddChild( m_sprStatsLabel[l] );
|
||||
}
|
||||
|
||||
FOREACH_EnabledPlayer( p )
|
||||
{
|
||||
m_textStatsText[l][p].LoadFromFont( THEME->GetPathF(m_sName,"stats") );
|
||||
m_textStatsText[l][p].RunCommands( CommonMetrics::PLAYER_COLOR.GetValue(p) );
|
||||
m_textStatsText[l][p].SetName( StatLineToString(l)+ssprintf("TextP%d",p+1) );
|
||||
ActorUtil::LoadAllCommands( m_textStatsText[l][p], m_sName );
|
||||
SET_XY( m_textStatsText[l][p] );
|
||||
this->AddChild( &m_textStatsText[l][p] );
|
||||
m_sprDetailFrame[p].Load( THEME->GetPathG(m_sName,ssprintf("DetailFrame p%d",p+1)) );
|
||||
m_sprDetailFrame[p]->SetName( ssprintf("DetailFrameP%d",p+1) );
|
||||
ActorUtil::LoadAllCommands( *m_sprDetailFrame[p], m_sName );
|
||||
SET_XY( m_sprDetailFrame[p] );
|
||||
this->AddChild( m_sprDetailFrame[p] );
|
||||
}
|
||||
|
||||
static const int indeces[NUM_StatLine] =
|
||||
FOREACH_ENUM( DetailLine, l )
|
||||
{
|
||||
FOREACH_EnabledPlayer( p )
|
||||
{
|
||||
RadarCategory_Jumps, RadarCategory_Holds, RadarCategory_Mines, RadarCategory_Hands, RadarCategory_Rolls
|
||||
};
|
||||
const int ind = indeces[l];
|
||||
const int iActual = lrintf(m_pStageStats->m_player[p].m_radarActual[ind]);
|
||||
const int iPossible = lrintf(m_pStageStats->m_player[p].m_radarPossible[ind]);
|
||||
m_textDetailText[l][p].LoadFromFont( THEME->GetPathF(m_sName,"DetailLineNumber") );
|
||||
m_textDetailText[l][p].SetName( DetailLineToString(l)+ssprintf("NumberP%d",p+1) );
|
||||
ActorUtil::LoadAllCommands( m_textDetailText[l][p], m_sName );
|
||||
SET_XY( m_textDetailText[l][p] );
|
||||
this->AddChild( &m_textDetailText[l][p] );
|
||||
|
||||
m_textStatsText[l][p].SetText( ssprintf("%3d/%3d",iActual,iPossible) );
|
||||
static const int indeces[NUM_DetailLine] =
|
||||
{
|
||||
RadarCategory_Jumps, RadarCategory_Holds, RadarCategory_Mines, RadarCategory_Hands, RadarCategory_Rolls
|
||||
};
|
||||
const int ind = indeces[l];
|
||||
const int iActual = lrintf(m_pStageStats->m_player[p].m_radarActual[ind]);
|
||||
const int iPossible = lrintf(m_pStageStats->m_player[p].m_radarPossible[ind]);
|
||||
|
||||
m_textDetailText[l][p].SetText( ssprintf("%3d/%3d",iActual,iPossible) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -539,7 +540,6 @@ void ScreenEvaluation::Init()
|
||||
{
|
||||
m_textScore[p].LoadFromFont( THEME->GetPathF(m_sName, "score") );
|
||||
m_textScore[p].SetShadowLength( 0 );
|
||||
m_textScore[p].RunCommands( CommonMetrics::PLAYER_COLOR.GetValue(p) );
|
||||
m_textScore[p].SetName( ssprintf("ScoreNumberP%d",p+1) );
|
||||
ActorUtil::LoadAllCommands( m_textScore[p], m_sName );
|
||||
SET_XY( m_textScore[p] );
|
||||
@@ -566,7 +566,6 @@ void ScreenEvaluation::Init()
|
||||
|
||||
m_textTotalScore[p].LoadFromFont( THEME->GetPathF(m_sName, "totalscore") );
|
||||
m_textTotalScore[p].SetShadowLength( 0 );
|
||||
m_textTotalScore[p].RunCommands( CommonMetrics::PLAYER_COLOR.GetValue(p) );
|
||||
m_textTotalScore[p].SetName( ssprintf("TotalScoreNumberP%d",p+1) );
|
||||
m_textTotalScore[p].SetText( ssprintf("%*.0i", NUM_SCORE_DIGITS+2, iTotalScore) );
|
||||
ActorUtil::LoadAllCommands( m_textTotalScore[p], m_sName );
|
||||
@@ -591,7 +590,6 @@ void ScreenEvaluation::Init()
|
||||
{
|
||||
m_textTime[p].LoadFromFont( THEME->GetPathF(m_sName, "time") );
|
||||
m_textTime[p].SetShadowLength( 0 );
|
||||
m_textTime[p].RunCommands( CommonMetrics::PLAYER_COLOR.GetValue(p) );
|
||||
m_textTime[p].SetName( ssprintf("TimeNumberP%d",p+1) );
|
||||
ActorUtil::LoadAllCommands( m_textTime[p], m_sName );
|
||||
SET_XY( m_textTime[p] );
|
||||
@@ -604,32 +602,29 @@ void ScreenEvaluation::Init()
|
||||
//
|
||||
// init records area
|
||||
//
|
||||
if( SHOW_RECORDS_AREA )
|
||||
FOREACH_EnabledPlayer( p )
|
||||
{
|
||||
FOREACH_EnabledPlayer( p )
|
||||
if( m_pStageStats->m_player[p].m_iMachineHighScoreIndex != -1 )
|
||||
{
|
||||
if( m_pStageStats->m_player[p].m_iMachineHighScoreIndex != -1 )
|
||||
{
|
||||
m_sprMachineRecord[p].Load( THEME->GetPathG( m_sName, ssprintf("MachineRecord %02d",m_pStageStats->m_player[p].m_iMachineHighScoreIndex+1) ) );
|
||||
m_sprMachineRecord[p]->SetName( ssprintf("MachineRecordP%d",p+1) );
|
||||
ActorUtil::LoadAllCommands( *m_sprMachineRecord[p], m_sName );
|
||||
SET_XY( m_sprMachineRecord[p] );
|
||||
this->AddChild( m_sprMachineRecord[p] );
|
||||
}
|
||||
if( m_pStageStats->m_player[p].m_iPersonalHighScoreIndex != -1 )
|
||||
{
|
||||
m_sprPersonalRecord[p].Load( THEME->GetPathG( m_sName, ssprintf("PersonalRecord %02d",m_pStageStats->m_player[p].m_iPersonalHighScoreIndex+1) ) );
|
||||
m_sprPersonalRecord[p]->SetName( ssprintf("PersonalRecordP%d",p+1) );
|
||||
ActorUtil::LoadAllCommands( *m_sprPersonalRecord[p], m_sName );
|
||||
SET_XY( m_sprPersonalRecord[p] );
|
||||
this->AddChild( m_sprPersonalRecord[p] );
|
||||
}
|
||||
m_sprMachineRecord[p].Load( THEME->GetPathG( m_sName, ssprintf("MachineRecord %02d",m_pStageStats->m_player[p].m_iMachineHighScoreIndex+1) ) );
|
||||
m_sprMachineRecord[p]->SetName( ssprintf("MachineRecordP%d",p+1) );
|
||||
ActorUtil::LoadAllCommands( *m_sprMachineRecord[p], m_sName );
|
||||
SET_XY( m_sprMachineRecord[p] );
|
||||
this->AddChild( m_sprMachineRecord[p] );
|
||||
}
|
||||
if( m_pStageStats->m_player[p].m_iProfileHighScoreIndex != -1 )
|
||||
{
|
||||
m_sprProfileRecord[p].Load( THEME->GetPathG( m_sName, ssprintf("ProfileRecord %02d",m_pStageStats->m_player[p].m_iProfileHighScoreIndex+1) ) );
|
||||
m_sprProfileRecord[p]->SetName( ssprintf("ProfileRecordP%d",p+1) );
|
||||
ActorUtil::LoadAllCommands( *m_sprProfileRecord[p], m_sName );
|
||||
SET_XY( m_sprProfileRecord[p] );
|
||||
this->AddChild( m_sprProfileRecord[p] );
|
||||
}
|
||||
}
|
||||
|
||||
bool bOneHasNewTopRecord = false;
|
||||
FOREACH_PlayerNumber( p )
|
||||
if( GAMESTATE->IsPlayerEnabled(p) && (m_pStageStats->m_player[p].m_iMachineHighScoreIndex != -1 || m_pStageStats->m_player[p].m_iPersonalHighScoreIndex != -1) )
|
||||
if( GAMESTATE->IsPlayerEnabled(p) && (m_pStageStats->m_player[p].m_iMachineHighScoreIndex != -1 || m_pStageStats->m_player[p].m_iProfileHighScoreIndex != -1) )
|
||||
bOneHasNewTopRecord = true;
|
||||
|
||||
Grade best_grade = Grade_NoData;
|
||||
|
||||
@@ -14,26 +14,27 @@
|
||||
#include "ThemeMetric.h"
|
||||
|
||||
const int MAX_SONGS_TO_SHOW = 5; // In summary, we show last 3 stages, plus extra stages if passed
|
||||
enum JudgeLine
|
||||
enum JudgmentLine
|
||||
{
|
||||
JudgeLine_W1,
|
||||
JudgeLine_W2,
|
||||
JudgeLine_W3,
|
||||
JudgeLine_W4,
|
||||
JudgeLine_W5,
|
||||
JudgeLine_Miss,
|
||||
JudgeLine_Held,
|
||||
JudgeLine_MaxCombo,
|
||||
NUM_JudgeLine
|
||||
JudgmentLine_W1,
|
||||
JudgmentLine_W2,
|
||||
JudgmentLine_W3,
|
||||
JudgmentLine_W4,
|
||||
JudgmentLine_W5,
|
||||
JudgmentLine_Miss,
|
||||
JudgmentLine_Held,
|
||||
JudgmentLine_MaxCombo,
|
||||
NUM_JudgmentLine,
|
||||
JudgmentLine_Invalid
|
||||
};
|
||||
enum StatLine
|
||||
enum DetailLine
|
||||
{
|
||||
StatLine_Jumps,
|
||||
StatLine_Holds,
|
||||
StatLine_Mines,
|
||||
StatLine_Hands,
|
||||
StatLine_Rolls,
|
||||
NUM_StatLine
|
||||
DetailLine_Jumps,
|
||||
DetailLine_Holds,
|
||||
DetailLine_Mines,
|
||||
DetailLine_Hands,
|
||||
DetailLine_Rolls,
|
||||
NUM_DetailLine
|
||||
};
|
||||
|
||||
class ScreenEvaluation : public ScreenWithMenuElements
|
||||
@@ -88,12 +89,12 @@ protected:
|
||||
Sprite m_sprWin[NUM_PLAYERS];
|
||||
|
||||
// judgment area
|
||||
AutoActor m_sprJudgeLabels[NUM_JudgeLine];
|
||||
BitmapText m_textJudgeNumbers[NUM_JudgeLine][NUM_PLAYERS];
|
||||
AutoActor m_sprSharedJudgmentLineLabels[NUM_JudgmentLine];
|
||||
BitmapText m_textJudgmentLineNumber[NUM_JudgmentLine][NUM_PLAYERS];
|
||||
|
||||
// stats area
|
||||
AutoActor m_sprStatsLabel[NUM_StatLine];
|
||||
BitmapText m_textStatsText[NUM_StatLine][NUM_PLAYERS];
|
||||
AutoActor m_sprDetailFrame[NUM_PLAYERS];
|
||||
BitmapText m_textDetailText[NUM_DetailLine][NUM_PLAYERS];
|
||||
|
||||
// score area
|
||||
AutoActor m_sprScoreLabel;
|
||||
@@ -109,7 +110,7 @@ protected:
|
||||
|
||||
// extra area
|
||||
AutoActor m_sprMachineRecord[NUM_PLAYERS];
|
||||
AutoActor m_sprPersonalRecord[NUM_PLAYERS];
|
||||
AutoActor m_sprProfileRecord[NUM_PLAYERS];
|
||||
AutoActor m_sprTryExtraStage;
|
||||
bool m_bFailed;
|
||||
|
||||
|
||||
@@ -192,9 +192,9 @@ void ScreenNetEvaluation::UpdateStats()
|
||||
|
||||
for( int j=0; j<NETNUMTAPSCORES; ++j )
|
||||
{
|
||||
int iNumDigits = (j==JudgeLine_MaxCombo)? MAX_COMBO_NUM_DIGITS:4;
|
||||
int iNumDigits = (j==JudgmentLine_MaxCombo)? MAX_COMBO_NUM_DIGITS:4;
|
||||
if( GAMESTATE->IsPlayerEnabled(m_pActivePlayer) ) // XXX: Why would this not be the case? -- Steve
|
||||
m_textJudgeNumbers[j][m_pActivePlayer].SetText( ssprintf("%*d", iNumDigits, NSMAN->m_EvalPlayerData[m_iCurrentPlayer].tapScores[j]) );
|
||||
m_textJudgmentLineNumber[j][m_pActivePlayer].SetText( ssprintf("%*d", iNumDigits, NSMAN->m_EvalPlayerData[m_iCurrentPlayer].tapScores[j]) );
|
||||
}
|
||||
|
||||
m_textPlayerOptions[m_pActivePlayer].SetText( NSMAN->m_EvalPlayerData[m_iCurrentPlayer].playerOptions );
|
||||
|
||||
Reference in New Issue
Block a user