CString -> RString

This commit is contained in:
Chris Danford
2006-01-22 01:00:06 +00:00
parent 870ed267fc
commit 7f821e8cfc
578 changed files with 3943 additions and 3946 deletions
+2 -2
View File
@@ -17,7 +17,7 @@ Transition::Transition()
m_State = waiting;
}
void Transition::Load( CString sBGAniDir )
void Transition::Load( RString sBGAniDir )
{
this->RemoveAllChildren();
@@ -66,7 +66,7 @@ bool Transition::EarlyAbortDraw() const
/* Our parent might send us OnCommand. We do that ourself, because
* we sometimes want to know GetLengthSeconds before StartTransitioning.
* Make sure we don't process OnCommand twice. */
void Transition::PlayCommand( const CString &sCommandName, Actor *pParent )
void Transition::PlayCommand( const RString &sCommandName, Actor *pParent )
{
if( sCommandName == "On" )
return;