CString -> RString

This commit is contained in:
Chris Danford
2006-01-22 01:00:06 +00:00
parent 870ed267fc
commit 7f821e8cfc
578 changed files with 3943 additions and 3946 deletions
+4 -4
View File
@@ -22,9 +22,9 @@ void StreamDisplay::Load(
float fMeterHeight,
int iNumStrips,
int iNumChambers,
const CString &sNormalPath,
const CString &sHotPath,
const CString &sPassingPath,
const RString &sNormalPath,
const RString &sHotPath,
const RString &sPassingPath,
const apActorCommands &acNormalOnCommand,
const apActorCommands &acHotOnCommand,
const apActorCommands &acPassingOnCommand
@@ -40,7 +40,7 @@ void StreamDisplay::Load(
m_quadMask.SetBlendMode( BLEND_NO_EFFECT );
m_quadMask.SetUseZBuffer( true );
CString sGraphicPath;
RString sGraphicPath;
RageTextureID ID;
ID.bStretch = true;