CString -> RString

This commit is contained in:
Chris Danford
2006-01-22 01:00:06 +00:00
parent 870ed267fc
commit 7f821e8cfc
578 changed files with 3943 additions and 3946 deletions
+2 -2
View File
@@ -84,7 +84,7 @@ void ScreenTitleMenu::Input( const InputEventPlus &input )
CodeDetector::EnteredCode(input.GameI.controller,CODE_NEXT_ANNOUNCER2) )
{
ANNOUNCER->NextAnnouncer();
CString sName = ANNOUNCER->GetCurAnnouncerName();
RString sName = ANNOUNCER->GetCurAnnouncerName();
if( sName=="" ) sName = "(none)";
SCREENMAN->SystemMessage( ANNOUNCER_.GetValue()+": "+sName );
SCREENMAN->SetNewScreen( m_sName );
@@ -94,7 +94,7 @@ void ScreenTitleMenu::Input( const InputEventPlus &input )
ScreenSelectMaster::Input( input );
}
void ScreenTitleMenu::HandleMessage( const CString& sMessage )
void ScreenTitleMenu::HandleMessage( const RString& sMessage )
{
if( sMessage == PREFSMAN->m_CoinMode.GetName()+"Changed" )
{