CString -> RString

This commit is contained in:
Chris Danford
2006-01-22 01:00:06 +00:00
parent 870ed267fc
commit 7f821e8cfc
578 changed files with 3943 additions and 3946 deletions
+5 -5
View File
@@ -63,7 +63,7 @@ void ScreenSelectMode::Init()
//
// Load Sprite
//
CString sElementPath = THEME->GetPathG("ScreenSelectMode",mc.m_sName);
RString sElementPath = THEME->GetPathG("ScreenSelectMode",mc.m_sName);
arrayLocations.push_back( sElementPath );
@@ -90,13 +90,13 @@ void ScreenSelectMode::Init()
m_bCharsAvailable = true;
if(vpCharacters[i]->Has2DElems())
{
CString mpath = vpCharacters[i]->GetSongSelectIconPath();
RString mpath = vpCharacters[i]->GetSongSelectIconPath();
LOG->Trace("Char: %d, %s, 2D: true",i,mpath.c_str());
m_b2DAvailable = true;
}
else
{
CString mpath = vpCharacters[i]->GetSongSelectIconPath();
RString mpath = vpCharacters[i]->GetSongSelectIconPath();
LOG->Trace("Char: %d, %s, 2D: false",i,mpath.c_str());
}
}
@@ -184,14 +184,14 @@ void ScreenSelectMode::MenuRight( PlayerNumber pn )
void ScreenSelectMode::UpdateSelectableChoices()
{
vector<CString> GraphicPaths;
vector<RString> GraphicPaths;
m_iNumChoices = 0;
unsigned i=0;
unsigned j=0;
for( i=0; i<m_aGameCommands.size(); i++ )
{
const GameCommand& mc = m_aGameCommands[i];
CString modename = mc.m_sName;
RString modename = mc.m_sName;
modename.MakeUpper();