CString -> RString

This commit is contained in:
Chris Danford
2006-01-22 01:00:06 +00:00
parent 870ed267fc
commit 7f821e8cfc
578 changed files with 3943 additions and 3946 deletions
+3 -3
View File
@@ -15,9 +15,9 @@ static LocalizedString CHANGED_STOP ("ScreenSaveSync","The stop segment #%d c
static LocalizedString CHANGED_TIMING_OF ("ScreenSaveSync","You have changed the timing of");
static LocalizedString WOULD_YOU_LIKE_TO_SAVE ("ScreenSaveSync","Would you like to save these changes?");
static LocalizedString CHOOSING_NO_WILL_DISCARD ("ScreenSaveSync","Choosing NO will discard your changes.");
static CString GetPromptText()
static RString GetPromptText()
{
CString s;
RString s;
{
float fOld = GAMESTATE->m_fGlobalOffsetSecondsOriginal;
@@ -35,7 +35,7 @@ static CString GetPromptText()
}
}
vector<CString> vsSongChanges;
vector<RString> vsSongChanges;
{
float fOld = GAMESTATE->m_pTimingDataOriginal->m_fBeat0OffsetInSeconds;